Not sure if this is a troll attempt or what but 12/16 HC puts your progression in the top 1-2% of all raiding guilds...I just hope it's harder than T14. I shouldn't have even single boss on heroic, but with my casual play im 12/16 hc.
Yes, I like the choices they're making
It's not perfect, but they're on the right track and making better choices
No, I don't agree with any of the choices
Not sure if this is a troll attempt or what but 12/16 HC puts your progression in the top 1-2% of all raiding guilds...I just hope it's harder than T14. I shouldn't have even single boss on heroic, but with my casual play im 12/16 hc.
Last edited by jax; 2013-03-03 at 06:49 PM. Reason: Put a thumbs down for the clown I quoted....
Ah, I see, I can totally get behind you on that. With regards to the melee vs caster, Im not entirely sure that blizzard will ever balance that out. But I really dont think they will need to, so long as they can get the playerbase to get away from dps crunching every encounter. When the fight is more about as you said, "actually handle mechanics and live" , and less about " Im not within 5% dps as the top dps" , people can just enjoy the encounters dynamically , and blizzard can start changing the classes back to being unique, instead of homogenizing them (like making melee and ranged act the same) in favor of narrowing the artificial dps disparity.
Its funny how the players themselves are the reason why the classes and raids are getting watered down, and yet they complain to blizzard about it.