Blink strike is also becoming like the Shammy enhance move where they can attack from 30yrds range also increases the damage of auto attacks (the wording on this sounds like its active all the time?) and when used teleports the pet to the target,
Edit: (Blink Strike Causes your pet to instantly teleport behind an enemy target up to 40 yards away from your pet and inflict 600% normal damage) Your pet's Basic Attacks deal 50% increased damage, can now be used from 30 yards away, and will instantly teleport them behind their target. Hunter - LvL 75 Talent. 100 yd range. Instant. 20 sec cooldown.
Last edited by DarkPhoenix; 2013-04-12 at 01:27 AM.
Probably worth noting that the Blink Strike change doubles as a PvP burst nerf. Instead of getting 50-60k Blink Strike crits timed up with Powershot it'll be more constant damage. Very good changes all around, not sure if the Hawk change will stay though. Probably going to get changed to 20%. Still a 5% buff, but not as much of a change.
I really wish these changes had gone live with 5.2. Hunters are performing poorly compared to the other 3 pures on pretty much every heroic fight. So jealous of locks and mages that have multiple specs that outperform hunters in both single and multi-target fights, while hunters are pretty much stuck with SV for majority of heroic fights doing way less damage.