Originally Posted by
Crunga
Yea I am playing on an HDD so that might be the issue of the stutter, D3 runs flawless on max settings besides that little stutter.
Whenever I upgrade my drivers I always do a clean install but I'll check out that program, might help a bit.
Also, I currently have the Nvidia Control Panel settings set to this:
Ambient Occlusion: Off
Anisotropic Filtering: 16x
AA - FXAA: Off
AA - Gamma correction: On
AA - Mode: Override any application setting
AA - Setting: 8x
AA - Transparency: Off
CUDA - GPUs: All
Maximum pre-rendered frames: 4
Multi-display/mixed-GPU acceleration: Single Display performance mode
Power management mode: Prefer maximum performance
Texture Filtering - Anisotropic sample: off
Texture Filtering - Negative LOD bias: Clamp
Texture Filtering - Quality: High quality
Texture Filtering - Trilinear optimization: On
Threaded optimization: Auto
Triple Buffering: On
Verticle Sync: Use the 3D application setting
Are those good or should I set it back to "let the 3d application decide"?