I think it was Ghostcrawler that once pointed out how Racial skills sometimes force more min-maxed players to pick races they don't really like to get that extra oomph and how it might have been better if we didn't have racials at all so we could choose our characters more freely.
I agree with him on part, but I kinda like racials so what if tried to balance this out with Glyphs instead?
Here's a few examples of glyphs I think could be beneficial:
Glyph of Headhunting: Troll's Beastslaying now increases damage against humanoids instead of beasts (This could help trolls in PvP, give them something less than 5% tough!)
Glyph of Crystalform: Dwarven Stoneform give a small boost to spell damage but removes the damage reduction buff (to help caster dwarves)
Glyph of Wrath of the Forsaken: When activated it gives a small boost to your primary stats. Replaces Will of the Forsaken (for the odd undead that doesn't PvP)
In the end min-maxers will still be able to point out which is the best race for every specific role, but we might be able to iron the bumps a little while adding some more much needed customization to the game. What do you guys think? Can you create any more glyphs that might help under-represented races in some specific roles?