Oh, and yeah, RSC is being extremely undervalued on that list - Just working out it's uptime again (ICD causes lots of issues) - also, rep trinket is being overvalued quite significantly.
Updated list follows...
---------- Post added 2013-03-18 at 02:11 PM ----------
Assassination Trinket List
Generated using the following stat-dps values:
Haste : 3.11
Mathematics/logic: http://plg.uwaterloo.ca/~rwking/Anal...0Mechanics.pdf - All credit to Conjor
Trinket Name Average DPS Bad Juju (H) 20690.40 Talisman of Bloodlust (H) 18859.94 Bad Juju (N) 18323.87 Renataki's Soul Charm (H) 17974.80 Vicious Talisman of the Shado-Pan Assault 17233.79 Bottle of Infinite Stars (H DU) 16729.30 Talisman of Bloodlust 16701.88 Bottle of Infinite Stars (H SU) 16117.14 Renataki's Soul Charm 15918.65 Bottle of Infinite Stars (H) 15530.49 Bad Juju (RF) 15213.07 Bottle of Infinite Stars (DU) 14819.37 Terror in the Mists (H DU) 14425.43 Bottle of Infinite Stars 13757.78 Talisman of Bloodlust (RF) 13867.22 Terror in the Mists (H) 13393.31 Renataki's Soul Charm (RF) 13218.92 Relic of Xuen 12310.48 Bottle of Infinite Stars (RF) 12186.04 Terror in the Mists 11868.27 Terror in the Mists (RF) 10517.85
RSC and VTotSA values assume all expertise/hit used effectively.
At the risk of being reprimanded for talking about epic metagems on a trinket thread... A repost of something I just posted to EJ, as it also uses the RPPM mechanic we've been discussing.
Sharing this as Shadowcraft's calculations for the legendary meta gem are way off atm (due to be fixed next time it's patched)- it's showing the legendary would give me 21k dps.
As far as I understand it, we get 324 crit, and 'some dps'.
The damage part of 'some dps' is d = 280 + 0.75*AP
The 'per second' part of 'some dps' comes from the RPPM mechanic. With a RPPM of 23 (that's 21 * 1.535 multiplier for assassination) and at 23% haste, the average time to proc is 1.5 seconds. You get the damage when you get 5 procs, so on average every 7.5 seconds.
so, 'some dps' = [280 + 0.75*AP]/7.5.
Say you have around 50k AP, the value of the gem comes to 324 crit + 5014dps.
Alas, as the hits from the gem can crit too, assuming 20% crit chance, that nets us about 1k more dps, so with all these assumptions, the napkin math here gives us a value for the gem of 324 crit + 6018dps.
* Other effects might increase the value further, e.g. bandit's guile.
Edit: better numbers
Last edited by wimp; 2013-03-18 at 09:22 PM.
Im wondering if i should get more haste and reforge mastery out - this is my armory http://eu.battle.net/wow/en/characte...Nerya/advanced
and here is the log from yesterday from Twins http://www.worldoflogs.com/reports/r...=10631&e=11204 with bad juju (N) 25% uptime
The log is without reforge to haste
With both my trinkets reforge to haste i have 5079 haste
Last edited by Nerya; 2013-03-18 at 06:04 PM.
---------- Post added 2013-03-18 at 11:46 AM ----------
Seeing that is a bit weird for me though. Is there actually a mastery cap for assassination, or are RPPM trinkets just that good now?
What you are seeing is basically synergy between secondary stats, mastery makes haste better and vice versa. Haste does pass the value of mastery when you have multiple RPPM trinkets however you will actually lose dps if you drop a lot of mastery (fully regem or reforge) because that loss of mastery makes haste weaker. With two RPPM trinkets it is probably optimal to continue to stack mastery however you should make an effort to gear such that haste and mastery are basically equal in value. This will probably be between haste at 50-75% of mastery. This is going to play havoc with shadowcraft's recommendations because the reforger isn't really designed to handle stat balancing, to do things correctly is going to require a degree of hand tuning shadowcraft reforges.
And thanks again. Btw, is the Vicious Talisman of the Shado-Pan Assault also RPPM, so that Bad Juju now is always better?
Nope, Vicious Talisman of the Shado-Pan Assault used the old ICD system (105 second ICD, 15% chance to proc on landing harmful abilities and spells, and melee/ranged abilities and swings.
Have I missed something Obvious Ryme or is there no Rune (heroic or otherwise) in your list ?
Looking at the BIS list for assassination rogues, there doesn't look to be modeling for rune or re-origination. I think we need to start modelling that
---------- Post added 2013-03-19 at 03:29 PM ----------
Last edited by Kael; 2013-03-19 at 09:05 PM.
I attempted to do an analysis of Rune here http://elitistjerks.com/f78/t131716-...1/#post2263230. It isn't perfect but I think its in the right ballpark. Short version, for assassination it isn't very good.
EDIT: This is before some the RPPM changes so the proc rate is slightly higher then I have computed there but the net result is the same. I doubt heroic run beats a double upgraded heroic bottle.
Last edited by fierydemise; 2013-03-19 at 08:31 PM.
Does this confirm those trinkets were an awful design from Blizzard! I just want to know what boss to use my coins on!!!!
Great work fierydemise, did you happen to calculate it for combat? considering its a smaller adrenaline rush