We're also having issues on this boss, almost feel like bringing my alt healer monk for just for that op revival raid cleanse.
To the poster (Harzaka) above me, we aren't talking about other bosses. I'm sure we'll get there in time. This is about this one. Thanks for helping
To Zoldor: I dont know how you define as a serious raider. I think that isn't part of this equation. It's the boss mechanics and how to get past them. And yes.....a little frustration venting in the mix.
Last edited by Kiry; 2013-03-07 at 10:07 PM.
WildStar -Mechari Medic
Maybe this will help some of you guys to get the concept ... we just called it a night. Having killed the lootmonster on the 3rd pull, we were "afraid" about horridon. Mostly because of this thread. We ended up killing him on our 4th pull. (The amazing tip blowing bl on the 3rd door is really what it made for us). Having said that -- this is 10 man 5/16 hc last tier. average ilvl 495.
Stay focused and it will fall over.
Honestly, everyone here needs to relax and take a breath. Remember, Blizzard has already said that they don't retune fights (generally) during the week and will likely address this on Tuesday. What does this mean? Guilds who find the fight difficult will be able to overcome it, and guilds that were able to surpass it will be given an easier boss for their farming.
What I'm sure the people who have cleared through Horridon are worried and annoyed about is that we are complaining about the second boss. The second of twelve. I know this will probably happen regardless, but I'd love for this to be the last "X is overturned." Council, Tortos, Megaera, and so on all require more of the players in different ways than Horridon does. It's going to get old quickly to see everyone crying when their guild that cleared 16/16 normals cannot progress. How long did it take your guild to clear the other bosses? You're telling me that night one you cleared all of MSV? No. You didn't. You MAYBE got to or through Feng and called it an evening. The first week had you blocked at Elegon. Will took until after Heart of Fear was released. Be realistic and recognize that maybe you need to rethink instead of blindly pushing forward.
We had 15 Horridon wipes. Our DK says "what if we try this?" Next attempt was a kill. The same story goes for the next several bosses to follow. Instead of simply eating and counting down, stop and ask what can be done differently to push past the block. Execute and see if it helps. Don't come complaining. It's obnoxious.
With this many posters and threads going on about this boss, there is a trend that maybe, just maybe it's a bit overtuned....again for 10s.
WildStar -Mechari Medic
Yes, we know you were 16/16H before this tier started. Yes, we know your raid can muscle most of the new content. We got it, there about 150 other posts just like yours. Why do you feel the need to keep regurgitating this?
Since you are clearly superior to every other raider. How about you break down the fight and give tips or tricks to beating the encounter 'Oh almighty raider.
Back on topic if we can get the idiots to stop posting the same drivel. My guild consistently gets to open the 3rd door but we keep having issues with DPS failing to interrupt the priests. This is probably the only thing holding us back but I'm not sure. We three heal with a monk, dru and holy priest.
When p2 starts, we get one bloodlord and about 10 seconds later 1 priest. Roughly 10 seconds after that we get 2 more priests along with the other regular waves of adds. Is this normal? I was under the impression that the adds were supposed to be staggered 10 - 30 - 50.
Also, I was trying to get our raid to burst down the Effulsions as fast as possible. Is it better to burn down the priests first? Or burn the first priest then control the other priests while burning the effulsions?
Those that are at or about 500 ilvl, what kind of dps (numbers wise) are you seeing. We had 2 above 100k (lock/mage) and the rest were between 60-75k (feral/fury/rogue). I am curious to see where we stand. Both tanks (I am one of the tanks) are doing 68-80k. Seems the bear is doing a tad more than me as a prot pal. Of course I am spending an inordinate amount of time controlling all of the adds. Fun when sand or poison is in my way.
It took us a while but we managed to kill him tonight. We popped heroism on the 3rd door, and healed through the debuffs until the mobs are all down. Only dispelled the people having 8+ stacks. On the 4th door make sure to kill the casters, we had a few tries where the casters were forgotten and killed our healers. After that you should be able to kill him, we did it in just over 2 minutes left with the boss on 87% after Jalak died.
We assign interupts. Yes you kill the first priest, then two drop immediately after. Two melee on the priests, ranged split off to the effulsions (if any). I swap to the dino to interupt when he pops.
Best thing is to have no or minimal poison volleys go off.
We BL on the frost door, focus fire on the dino add when he drops. there are rumors of too many adds for 10s on that door, this is how most are getting through it.
WildStar -Mechari Medic
Stop thinking of the tiers separately. They're not anymore, its continuous progression in a sense now, like BC was (not quite as harsh though).
All I'm saying is that it kind of sucks that the second boss of a new tier is the juggernaut for 98% of all 10m guilds under ilvl 500. Its forcing <500 ilvl raiders into lfr to farm gear, (or go back to T14 to farm - which will invariably incite a mutiny) which I believe bliz has said they don't want.
Side note - I, personally am not a fan of push over content - I like feeling like Ive accomplished something most other people cant (don't we all?). And am not 100% behind the 'over-tuned' argument. I do feel that the 10/30/30 is bugged. No nerfs, with the 10/30/50 spawn rate seems appropriate for the 2nd boss of a new tier.
Still wish bliz would nut-up and let us know what the deal is - good, bad, or ugly
If you can't get this guy yet, don't worry. Blizzard said they put LFR (last part) back because they want a large amount of normal mode raiders to see the end before they see it on LFR, so blizzard is expecting these 12 bosses to last a rather large amount of the normal mode guilds 5 weeks. If they intended you to clear it in 2-3 weeks after doing 16/16 normal, they wouldn't have given you 5.
Also while I agree "lol this is easy my 16/16H guild 1 shot it... trash is harder" comments aren't constructive, neither are the "omg this is overtuned and impossible" comments. If this boss is giving you a problem, explain specifically what is wiping you so you can get advice.
And its not all 10m guilds under 500, some people have posted in that range saying they got it or are really close. Blizzard NEVER said anything about not wanting people who are clearly behind on gear (you yourself said your raid was) doing lfr for gear. They said those decked out from the previous tier shouldn't need to feel obligated to do it. From what you have said, you are not in that category.
Last edited by Sesshou; 2013-03-07 at 10:28 PM.
Best thing that helped us is popping hero to get rid of the hardest door the quickest, so we ended up popping hero on the frost mobs. After we got the 3rd door down the first time we downed it. Once you get the 4 doors down it is very easy, just realize the tanks will be taking huge spike damage at the end of it.
Also, if you are having trouble with the poison have 2 reliable interrupters to be on the 2 new venom priests that jump down full-time. The other dps should be able to get rid of the dinomancer quick enough.
We went in, our RL told us that Boss 1 is supposed to be the hardest one.
15mins later we distributed loot.
After that we had fun with the trash for .. don't know, half an hour minimum. (Seriously, what sadist designed this crap?! )
The rest of the 2.25hrs were spent on Horridon.
- Kick Poison spam priests & down them ASAP
- Tank dino in the middle, do not pull him close to the raid, do not damage him as long as adds are there
- Avoid the blue orbs, have the tank move the stack of adds a bit so Orbs get spread out, makes it easier to navigate
- EVERYONE who can dispel should dispel
- Nuke troll add, use raid CDs for AE
- Nuke dino last.
We are not hardcore, we barely managed to get 6/16HC in 25man.
Depending on your group comp, this boss has the potential to be a nightmare on 10m, due to debuff schools. Evtl Blizzard will convert them all to magic for 10m?
I don't think this boss is overtuned. It's the first boss that is ABSURDLY undertuned.