I hear Pandemic is a thing that we got at level 90 and I never said to maintain 100% uptime through SB:SS. Getting and keeping 10 stack Agony + keeping Corruption through Pandemic is what I am talking about.
Our kill was 7m50s (470s);
- 37 Nightfall procs
- 20 Haunts
- 35 SB:SS
- Drain Soul for 1m16s (76s) which is ~13 Shards generated + 5 on pull (1 precasted + 4 in the bank)
Total shards: 55
Go ahead and look at pretty much any other lock on that fight and you'll see a mix of both variances. The people who did what I had done obviously did more DPS due to the fact that there was more double dotting (clearly). But straight damage towards each individual target was roughly the same throughout. We are literally arguing about ~10k DPS difference in "pad". When push comes to shove and you look at straight damage towards each boss it is within .5% of each other.
There is merit to both ways of approaching the fight and (obviously) there are reasons behind each approach. You can take 1 way and I'll take the other. Really no point in furthering it much more than that since we'll just go in circles around each other never coming to an agreement.
Maybe the WoL client will stop being awful and let me upload this log so you can compare it for yourselves and see it's not as gamebreaking as you all think it is.
Edit:
Just to illustrate my point here are 2 of each playstyle...it's like they're almost the same damage spread just like I said! The faster kills (Cabanaramma's was a full minute faster than mine + Krar, same duration as Wby's) had roughly the same damage spread as each other (padder vs non padder) and the longer kills had the same result.
Wby
Krar
Cabanaramma
Yes, Zum. I am defending it because it literally makes the most miniscule portions of DPS (and I know you would defend yourself if someone called BS on Destro padding on fights in T14 [YOU KNOW YOU DID IT!]).