And farming rares for keys to chests isn't an imagined event. I am currently having a blast doing that while world pvping. It feels great to snipe rares from alliance players after wiping their team. It feels less great when my team gets wiped but I still have fun. It's also a good feeling to see people out in the world doing activities that they want. Those activities include steamrolling rares for drops (doing that in an open zone instead of an instanced zone that you call a heroic), dailies, world pvp, pet farming, rep grinding and what not.
there ok with there table being there
The problem comes when you overuse a system while you ignore the rest.
cataclysm overused dungeons, MoP is making the exact same mistake, except they are overusing dailies.
I am not asking for dailies to go away, i am asking for some diversity, if 5.1 brought dailies, then 5.2 should have bring dungeons, or both (but if they dont have time for both, then the ones that should have been scrapped was dailies, not dungeons).
5.0, 5.1 and 5.2 all brought tons of dailies. Only 5.0 brought dungeons.
I dont have a particular problem with the island per se or with optional dailies (meaning current ones but with alternative ways to get lesser charms, not the mandatory 5.0 and 5.1 dailies) but the core of WoW is dungeons and raids, and we have a pretty low amount of dungeons.
World of Warcraft has turned into World of Dailycraft this expansion, which sucks really for many of us.
---------- Post added 2013-03-08 at 05:08 PM ----------
Farming rares is an imagined event. You are imagining the event of farming the rares, when in essence is nothing more than farming any other mob except for the lhealth of it.
Im glad you enjoy it, many of us dont, which is what you are unable to grasp.
Many of us enjoy doing our 5 man instanced themed content with the focus in the group we are in, with no interference from any other player, with bosses with their own mechanics (i dont care about your talks about the subjective difficulty of them).
Again, you are unable to understand my point, which is pretty sad since its a really simple one.
We've downed 4/12 bosses as 25 man in about 6 hours of raiding.
I've enjoyed every boss so far.
My only complaint is it's still a PITA to get VP capped.
80-90 valor for your first heroic dungeon of the day (+300 rep with a faction), 50-55 valor (+200 rep with a faction) on first scenario of the day, 25 valor for tiller dailies which take 5-7 mins, the rares in 5.2 island seem to drop 80% of he time an item which gives you 15 valor just for zerging a rare, which you could easily run from one to another and get 3-8 every 30 mins. And that can be done in 1 hour on a DPS qeue. I am not sure if the 1 man scenario treasure run gives valor...
I noticed yesterday that the quest 'Thunderkings champions' where you kill 3 mini-bosses with a group of 5 gives 150 valor.... and that one can be done once a week....
On fridays I do ToES and the last Heart of Fear LFR for 90 valor each. Usually with my guild raids on friday night I am valor capped on Friday, but as of 5.2 I valor capped on thursday! Incredible.
Last edited by DeadmanWalking; 2013-03-08 at 08:29 PM.
What you have problem with is open world part and would prefer not to play with a lot of others. Instead, you would want an experience of a maximum of 5 ppl. That is a fair point and I have never said otherwise. My point is that it's unfair for you (not only you, but a lot of others as well) to say 5.2 is just a bunch more dailies. That is simply untrue. The zone that Blizzard has created is pretty awesome and is by no means cheap content. What is true is that Blizzard is missing maximum 5 player content in 5.2 so you want more isolated/instanced content than open world content. If you had started with that then I would not have problem at all.
there ok with there table being there
Just a musing I had, seeing your post. You see both sides of the spectrum all the time; you either love or hate dailies, but what ever happened to thriving MMO worlds? Hell, what ever happened to flavor texts in WoW? Remember the patch that removed that?
When did MMO's, WoW included, become so dry and static? If that is your cup of tea, that isn't a negative thing, but it still is something to ponder.
Why bother with three hours of MMORPG that hardly progressed your character when you can finish a couple rounds of LoL in the same time?
Well, it's not just "if that is your cup of tea".When did MMO's, WoW included, become so dry and static? If that is your cup of tea, that isn't a negative thing, but it still is something to ponder.
A lot of people just disagree that it's as dry and static as you say it is.
It would be really nice if a company really tried to do something different with a new MMO.
The more im doign these dailies the more i realise i dont want to be doing these dailies. I find nothing interesting about them at all, today it was crunchin 150 cockroaches, just bland quest designs.
I do agree with you there, the genre has evolved (or devolved, depending on how you see it) into what it is today, and I'd postulate that this started around the same time the MMO genre was propelled into the mainstream.
I know I preach my opinions to the choir, but it is always interesting to see polarizing opinions.
Unfortunately yeah, a lot of games are indeed WoW clones. I'd say Guild Wars 2 did a very good job of being one of the few MMOs to not be a unabashed cash cow, and actually stand on it's own within a market ruled by WoW, but still, it is no genre redefiner. I'd say to a point, MMOs shouldn't have to redefine anything to hold interest. An MMO can still be fun by using tried and true methods.
Last edited by A Challenger!; 2013-03-08 at 10:02 PM.
They did add character XP to pet battles, so maybe they are feeling the waters on that out. It doesn't help that they borked the numbers and you can powerlevel from 0-85 in pet battles alone in hours apparently.
I've played 3 days now in 5.2, and so far I'm still dissapointed. Hopefully the new raid will do it for me. But I really dislike all this content gating behind dailys...
Just run the old LFR's for valor points or dungeons.
I dislike the dailies, i love the easier way to get rep for other daily factions (hurray less golden lotus/klaxxi/celestials/shado pan farming on my alt!) i suck at fishing so the dungeon rep bonus helps me with the anglers. Love the new direhorn mounts, primal raptors : some have a charm. i hate needing to farm rares to progress the land (i want my dinosaurs!). Havnt done the new raid yet so can't judge that one.
'T Vlaamse heir staat immer pal, Daar 't winnen of daar 't sterven zal. Alhier, Aldaar aan lange lansen de leeuwen dansen, de leeuwen dansen.... En de leeuwen dansen, de leeuwen dansen.