I think KJC is more attractive for destro after the recent changes...at least moreso than demo or aff since its darksoul is comparatively weaker. MF is also iffy since RoF does half damage to non immolated targets (or double dmg to immolated targets however you want to say it) and never applies to F&B spells thus you can't get immolates out for what you'd be hitting w' MF. MF does work as an ember generation cooldown but less so as a aoe burst tool. Thus for lvl 90 skills KJC is more attractive for destro than it is for demo and probably about the same as aff. (where is a viable choice fight dependent)
Just wondering how your opener has changed since 5.4 @Brusalk you seem to be getting a lot more burst at the start than me or is that just the UVLS
Has the best pet to use also changed?
Last edited by Delequoi; 2013-09-18 at 05:00 AM.
Affliction will probably want at least 9778 haste while Demonology will probably continue with at least 8100 haste whereas the nearer to 0 the better for destruction.
Still, I'm using my affliction-reforging/gemming for my destro off-spec and the results are quite ok - but I'm not in an Advanced guild and do not aim for world first, not even World's 100th.
"The Thing cannot be described - there is no language for such abysms of shrieking and immemorial lunacy, such eldritch contradictions of all matter, force and cosmic order."
Singularity the Light of Dawn - Goblin Warlock - Darkspear EU
also singularity, you need to keep in mind that those sites focus only on single target dps and at which point they would generally be right but there are very few single target fights out there and you'll have to factor in some logic as well.
Last night i picked up http://us.battle.net/wow/en/item/103852 (gloves off Amalgam of Corruption ). ATM i have 2pc t15 http://us.battle.net/wow/en/characte.../Sohl/advanced . Would it be worth it to break my set bonus for the higher stats? Not sure how much the loss of the 2pc bonus will hurt dps. Also on a side note, i have a normal mode UVLS in my bags. Would it be worth using over my existing trinkets?
p.s. yeah i know im a bit under hit cap. i race changed to worgen last night and lost the 1% expertise when having a sword so i need to add a hit gem or reforge when i get home tonight lol.
For reference for people who want to compare notes, my typical Chaos Bolt crits for at least 850k (non-optimal ember dump), and I often get it as high as 2 mil. That's not including the Sacrifice bonus.
Pet wise I've been tending to switch between Shivvara and GoSac. I like the better target switching of the Shivvara than the Obs unless there's absolutely no movement or I have to have an interrupt/silence. I've been tending towards GoSac for single target fights, and Shivvara for when there's lots of AoE but not a lot of extra Ember generation or time to cast Chaos Bolts.
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The best off-spec is probably Demo with UVLS stat compatibility wise, but don't quote me on that one.
Heh, ironic. Mastery>crit>screwhaste eh. Been running that all throughout tier15, even though "simcraft says haste is better", I've gotten way better results out of it (simcraft doesn't account nearly as well for int procs and dark soul, as a very good player does). Fun to see this become "mainstream", tho too bad that I can't hipster the shit out of that anymore, guess I'll have to find a different thing to be innovative at :P
We didn't start until hours after the other 10 mans started yesterday, and we won't start until closer to our normal raid times tonight. We just do everything faster than them :P We also won't raid every day this week. I'm pretty sure we're like the only semi-hardcore guild near the top of the 10m rankings.
By the way, HOLY FUCK juggernaut and shamans on 10man are insane. Let me just say that I'm hardly surprised that 10mans are getting stuck on Shamans (including Paragon).
Hey, I'm from Ask Mr. Robot and wanted to drop in real quick. We have 2 stat weight presets to choose from, one that favors crit and another that favors mastery. You can switch between them in the blue drop down box.
We do a ton of sims to get the initial stat weights, and then collaborate with some of the top theorycrafters to make sure the weights are all legit. We don't just 'take it from guides without understanding it.' Here's more info on how we go about our stat weights: http://blog.askmrrobot.com/2013/02/h...-stat-weights/
Also, about a month ago we launched a new algorithm that will tell you when your optimization is guaranteed to be the single best solution (out of about a few hundred trillion combinations). If you mouse over the 'guaranteed optimal' message you can see how many combinations your specific character and gear had. Of course, this is all tied into the stat weights, so be sure you selected the right preset for you (or customized the weights).
Any specific feedback on the weights is definitely welcome - especially so soon after a patch, things change quickly.