The only times I would ever advise casting CB under the 4 set are:
-IF the gained embers from a SB execute proc the bonus
-if you just filled up your 4th ember
-if DS or any strong proc is also up
It's not a strong proc for CB on its own, and using it every time you gain it will certainly result in not having enough embers for better procs.
Instead, I'd recommend using Conflag (if you have one) during the proc in an attempt to fish for a 2 set proc, and then Immolate.
How do you guys deal with Thok? Even using UR offensively with the reduced CD glyph I still couldn't cast enough as Destro and had to go Demo.
Also do you have an actual percentage number on the difference in legendary meta and burning? I've been debating going back to the burning but I'd like to know if it would make a real difference first.
You could also just sim the difference and see what results it provides too...
Thok was actually the only fight i went demo the last attempts, but after the last nerfs i was just shocked by the way I wasn't able to compete at all (never have been a good demo lock) so i switched back to destru and did a very good job.
Obivously the more paladins you have the easier it gets due to devotion aura. That's the only thing to keep in mind. Even the interrups aren't that hard to handle (if you're not stacking too high) either you have an eye on the timer or you have a quick reaction and cast instantly fel flame or chaos bolt while your incinnerate is locked.
I know roughly how much damage the burning will net me, though I'm not sure how to calculate the actual dps numbers the legendary gets me.
As for Thok I went Demo and was pulling right at the 250 mark after the nerfs, so it's not terrible, I'd just prefer to stay Destro. We only have one pally and we usually stack until ~17 or 18 stacks in the beginning.
Even with basically no Haste a backdrafted Chaos Bolt will fit inbetween the interrupting screeches even once the energy gain maxes out. I saved UR for when I had great trinket procs during the stack phase, and would otherwise just use the stack phase as an ember generation period to then blow CDs and all my Embers during the beginning of the kite phase.
I was able to compete with our other caster DPS just fine as Destro on that fight.
Eh, it's still not a strong proc on its own. Definitely worse than skull banner, which is weaker than most high end int procs
I currently have my T15 4 pc set, only missing the shoulders. I have gotten a pair of 553 gloves, Blight Hurlers. Would I lose a significant amount of ember regen by replacing my T15 gloves with the 553 gloves? Is it worth it to break my T15 4 pc? I don't have the shoulders as the RNG gods of WoW hate me, so I don't have another p[iece to switch around to keep it.
I see warlocks gemmin 320 mastery over 80 int 160mastery. is 2 mastery > 1 int for Destro?
So.... just a couple of things I want to clarify cause I'm reading quite a few differing opinions and at this point am really confused between the front page and what I am reading in this thread....
What is currently the ideal reforge for destro warlocks? Is it still Mastery>=Crit>Haste? Is that an AoE reforge? Single target? What's a good reforge for AoE? Why are some people simCing that haste might be valued higher now? I was under the impression that haste wasn't very useful for destro locks. Also GrimSup v. GrimSac which is the bigger dps increase (even though it might be marginal at this point) and why? How does GrimSup and GrimSac relate to reforging? (ex. If I chose GrimSup should I stack Mastery? GrimSac stack haste?)
Again just want to clarify some things cause with all the buffs to destro I'm a bit confused as to how they affect the class. This is a great guide with TONS of useful information in it, just want to say thanks to everyone that posted.
-in 5 man dungeons, Arms Warriors again are the weakest link in the chain as they require 3X amount of healing as other classes and therefore die much more frequently and receive less healing in general, as with the amount of mana spent to keep an Arms Warrior alive the healer can heal all other members and himself.