Theoretically Sup/Serv would be best for a fight where you spend the entire fight AoE'ing however, as the pet still does damage to one target, while GoSac provides to direct benefit to AoE damage on any targets.
Theoretically GoSac would be best for a fight where you spend a much higher proportion of the fight using consumers over generators than on a single target fight.
In practice GoSac is best because there's really no fight where you're AoE'ing forever, and it's still even on single target.
Do note that w/ GoSup/Serv you're best off with Haste/Crit > Mastery in the situations where you'd use it, and you'd use Mastery > Haste == Crit in situations where you'd use GoSac.
Is is worth it to dump a CB with the 4P proc? Usually when I gen an ember I'll cast immolate and use a CB and I find I usually end filling the next ember before the 4P CD is off. Just wondered if it might be better to just save the embers and only start doing that when capping at 3 or 4.
In general you should really only cast CB under a 4PC proc if you'll cap before you'll be able to use that ember.
Paragons 25 HC:
- Keep RoF up with 2+ targets for amber generation.
- Havoc immolate + 2 x incinerate for amber generation
- DB + TW for soaking aim
any other suggestion?
havoc on pull to ember generation, then again on swarmkeeper / korven the prime, 2chaos bolt, then use it on cd to generate embers.
also, I always cast immolate on every target possible during the 4piece set proc. it usually lets me immolate 3 targets per proc, it makes you generate a absurd amount of embers.
I run with kjc and i found it very helpful to keep casting while avoiding shit.
also, you will die if you use only dark bargain as soaking, you need to use unending resolve with dark bargain
Last edited by Zharradan; 2014-02-18 at 05:10 PM.
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I do recognize glyph of havoc gives you less embers/min but still...
Brusalk, how do you handle the 4th Malice on Garrosh 10men?
We have one of our Mages assigned to soak the Stacks with Imp. Invisibility together with our Monk and Zen Meditation.
Sadly on our Firstkill (Video) the Mage got the 4th Malice himself so I tried to take his role. Of course it didn't work as I had no Dark Bargain.
Has anyone an idea to solve this problem?
Remove Unending Resolve glyph. Sac your Voidwalker. Spec into Sacrificial Pact. Pop Shadow Bulwark then Sacrificial Pact and Unending Resolve. Twilight Ward is also good.
Edit: You obviously can't do this for both Ironstars so you might want to save either UR or SB. I'm not sure if it will be enough then so you might need external CD's or somoene with immunity to do it. We're using Rogues, Hunters and Boomkins atm in our 25M for the 4th Malice. I'm just helping on the 2nd.
Last edited by Bonkura; 2014-02-18 at 07:01 PM.
For P4, here is a guide to safely soaking a 4 stack of Malicious Blast on Malice #4. Beyond a pre-hot/shield for the first stack, you don't need a healer to live:
1. pop shadow bulwark and take stack # 1 - 330k, get healed
2. Pop Unending resolve (-40%)
3. take stack #2 - 578K reduced by UR to 346K (remember you will have >1MM HP at this point)
4. pop dark bargain
5. take stack #3 - 1MM reduced by UR to 600k, absorbed by Dark bargain
6. take stack #4 - 1.77 MM reduced to UR 1.06MM, absorbed by Dark bargain.
You will have a total DB absorb of 1.66 MM, reduced by 50% = 830K over 8 seconds.
7. Pop Twilight ward, absorb the first 250k (~2.5 dark bargain ticks)
8. pop glyphed HS for 40% of max hP over 10 seconds = 400k (with shadow bulwark)
9. (optional) 1 ember tap (not glyphed) = 330-400 k. Half of this should be overheal.
with a healer's help you can actually take 5 stacks without much difficulty as well
You're swimming in embers at the start of the fight from 4PC+Immosx3 so I don't really see the need for it at the beginning either.
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The person who gets malice doesn't move at all, and if fire spawns on them they can try and survive, but the healers will likely be out of range to heal them so often that person just dies.
Tanks move the boss over to the other side after bombardment ends and the boss dies before or as he casts that next death channel. We spread out for the second bombardment that happens before his channel (assuming you don't have any stacks hit the boss). If for some reason we're really slow we can just get that ironstar into the boss anyway by not spreading.
You can look at the VoDs on my stream for our past few kills if you like.
I'll also be streaming our 14/14H farm later this evening starting at 7:00 PM PST. We'll probably get to Garrosh around 9-9:30 ish. You could tune in for that when we get to Garrosh and watch us do it w/ callouts and stuff in P4 if you're interested.
Thanks. I'll try the version posted by Turturin as it has the least impact on my raids tactic.
Only problem I see is that I'll take a lot more damage during P1-3 and our healer loves me for being so easy to heal
I'll take a look at your past vids, too, Brusalk, but I think that I can't convice my RL to change the whole P4 tactic now that we killed him just because I don't want to lose the last 30sec of DPS time :P
I dinged my Warlock 90 (http://eu.battle.net/wow/en/characte...urisa/advanced) yesterday and I've skimmed through the guide whilst at work and I was wondering... do we really rarely use Chaos Bolt? :s
Can someone explain why Fel Flame is seemingly better than Incinerate as a filler ability?
The way I've been playing it is
Is this horribly wrong? Am I being really stupid?
I don't know how you came to the conclusion that we rarely use Chaos Bolt and that Fel Flame is better than Incinnerate?!
Fel Flame was better for about 1 day after 5.4 was released and then it got nerfed. Incinnerate is our main filler spell. Fel Flame is far to expensive to be an alternative.
Chaos Bolt is cast every time you get close to 4 Burning Embers OR if you have major Int Proccs. As a result Chaos Bolt is #2 in your damage chart after Incinnerate with low gear. If your gear gets better, Chaos Bolt gets #1.
"repeat" sounds a bit weird as there is no real rota for destruction (as for almost all classes today). Your Prio should roughly be to keep Immolate up, to avoid getting 2 stacks of Conflagrate (use it whenever you like, but don't get 2 stacks), to cast Chaos Bolt if you get major int proccs, to cast Chaos Bolt if you get close to 4 Embers, to avoid casting Chaos Bolt while you have more than 2 Backdraft stacks (you get 3 after using Conflag), to use Dark Soul if you have major int proccs.
As an opener I would suggest:
Incinnerate (start cast 3 sec pre pull)
... Start Prio List ...
About your Armory-Link:
You are highly above hit cap (15%) so get rid of some hit/expertise, don't reforge hit to expertise ever (as this is completely redundant), get glyphs, and your reforge prio should be something like:
1: 15% hit
3: Crit / Haste
Hope this helped you a little bit.
Thanks for the reply Melian - I dinged the character yesterday so I'm literally just feeling my way around the ins and outs of Warlocks.
RE Fel Flame: "(The optimal rotation involves only using Incinerate under Backdraft or Hero/Haste Procs. Fill with Fel Flame otherwise.)"
Excellent, cheers man. The whole hit to exp thing was done by ReforgeLite - I'll amend that a bit later. I was told going full Expertise would ensure my pet's attacks wouldn't be parried/dodged?
Cheers for the priority breakdown too. Could you suggest any glyphs?