I don't have more than 3-4 hours that I can play this game per week. So therefore, by the transitive property, anyone who spends more time than me playing this game, is cheating. In order to combat this cheating then, Blizzard should limit everyone to 3-4 hours of gameplay per week.
Blizzards should just change their ToS to say that a real life individual is required to be controlling no more than one character at a time in the game regardless of number of accounts or number of physical machines.
Or state that game input must be coming from a manual entry device such as a keyboard or mouse (not virtualized via a keystroke capture tool). If someone can control more than one keyboard/mouse at a time, then that should be allowed.
Then they can just start banning people that multibox using keystroke duplicator tools.
Definitely not shedding a tear for the poor multiboxer. I never saw the point of it except that the boxer must get some immature thrill from "pwning noobs" with their 5 dks. Buh bye and don't let the door hit you on the way out. The community is much better off without you.
The irony is that you can run multiboxing without /follow using KeyClone or similar programs.
Which y'know, is how Multi-boxing works.
Takes a bit more getting used to (I tried it once with trial accounts, too much effort with Collect X quests to bother leveling all the way)
Btw, KeyClone is outdated now and has been replaced by a much better system, ISBoxer. Interestingly enough, the author of KeyClone, Tim, is also the author of oQueue, the must "beloved" addon for assembling pre-made PUGs.
In general, multiboxers are older than the general WoW community. Multiboxing takes $$, obviously, but it also takes a massive amount of time working with macros and setting up systems. Many ignorant/uninformed players think it's mashing one button and getting a kill. Can't convince them otherwise, but between my primary teams (shamans, pallys, druids, and rogues) I have a combined 300+ macros.
If you ran into a good multiboxer it's not because they pushed that one button better than others, it's because they designed a system of macros that allow them to move fluidly. Anyone can blow up a standing target not popping defensive cooldowns or trying to break LOS, but not many can kill multiple targets while avoiding all the toons trying to kill the boxer... and peeps LOVE to kill boxers, so you're never left alone. This whole 5v1 is ridiculous - my 5 man team often is assaulting a node that has 5+ toons.
Its also funny that on the WOW forums, all the ones complaining about Multiboxers in BG's saying "good riddance" are all in either no PVP gear or a mix of the blue craftable and PVE gear if you armory them.
Multiboxers have no effect on good PVPers. This change won't fix or change botting 1 bit. Its simply going to cause the multiboxers to cancel additional accounts.
It'll still lower the amount of them, which is good imo.
---------- Post added 2013-03-07 at 08:23 PM ----------
Me > http://eu.battle.net/wow/de/characte...lendris/simple
Nintendo FC: 4785-7088-3850
I lol'd hard when I read they fucked bots/multiboxers by disabling /follow. Been a long LONG time coming imo.
Hmm.. Multiboxing was mostly an issue back in Wotlk with 5 elemental shamans all casting a bloodlusted lava burst at the same time... Currently not so much.. 5 players with good communication and equal gear will always win ahead.. But just as it is annoying to face a coordinated and super geared 5man premade group, the same goes for facing a group of 5 multiboxers.
---------- Post added 2013-03-08 at 05:50 PM ----------
Also, when the multiboxers state the are done and quitting, the anti-multiboxers state good riddance and won't affect WOW because they are in such low numbers:
If the Multiboxers are in such low numbers, you should barely see them in a BG then. THEN WHY ARE YOU QQING ABOUT THEM SO MUCH?!?!?!