Hello, i'm working on a SEF aura that could track target's health (maybe not 100% accuracy).
I thought that the best way to test it is to share with others and let them try it, catching suggestions and improvements
For now it keeps track of your SEF and SEF's targets (my mainly purpose was to know if my SEF are next to disappear)
It also provides an "alert" if you are targetting the same target of one of them (a simply red flashing textures overlapping the icon)
Aura is "customizable", i mean, atleast the core provides, for each SEF summoned:
- target's name, lost health, max health, health%
- SEF name, icon, lost health, max health, health%
Well, code is little tricky cause target must be save at spell cast and tracked by his id in the logs, calculating damage and healing on himself, so there could be some inaccuracies when updating the health pools (i haven't tested the healing part yet). For this, If /reload is typed when SEF were already summoned, the tracking is lost.
Just let me know bugs or suggestions, and i hope you can find it useful.
EDIT: Code improved and SEF's health is tracked too now, new look with target's name.