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  1. #401
    Quote Originally Posted by Immitis View Post
    more lies. guess you have to make shit up when people dont agree with you
    it's not lies. It's actually what the developers say. The developers are very clear in this. Dailies were not compelling before they had reward behind them. In fact if you go read tweets, they mark it down very specifically that dailies pre molten core were very different and they were. The biggest difference being progression gear tied to them. Now I tweeted the developer the exact same question about why dailies became a cure for boredom when they weren't in the past and his response was exactly that. Molten core dailies are much different, meaning the gear was placed behind them. Why was the gear put in them? Well because (as the developres also full well know and acknowledged) reward is tied so much to "fun" that the two are necessary. Ergo The dailies weren't a cure for boredom in the past and people couldn't have been asking for it as content when they by and large never did it before. The content they wanted WAS MORE REWARDING DUNGEONS AND RAIDS. I'm so sick of arguing this, it's lilke you people are wilfully ignorant. It's like arguing with the creationists or Glenn Beck. No amount of reason will sway them and no amount of reason will convince the daily fan brigade that dailies are not what people were asking for. The game could lose 2 million subs and still you'd be sitting here saying YUUP DAILIES ARE WHERE IT"S AT!

  2. #402
    Quote Originally Posted by Leonard McCoy View Post
    it's not lies. It's actually what the developers say. The developers are very clear in this. Dailies were not compelling before they had reward behind them. In fact if you go read tweets, they mark it down very specifically that dailies pre molten core were very different and they were. The biggest difference being progression gear tied to them. Now I tweeted the developer the exact same question about why dailies became a cure for boredom when they weren't in the past and his response was exactly that. Molten core dailies are much different, meaning the gear was placed behind them. Why was the gear put in them? Well because (as the developres also full well know and acknowledged) reward is tied so much to "fun" that the two are necessary. Ergo The dailies weren't a cure for boredom in the past and people couldn't have been asking for it as content when they by and large never did it before. The content they wanted WAS MORE REWARDING DUNGEONS AND RAIDS. I'm so sick of arguing this, it's lilke you people are wilfully ignorant. It's like arguing with the creationists or Glenn Beck. No amount of reason will sway them and no amount of reason will convince the daily fan brigade that dailies are not what people were asking for. The game could lose 2 million subs and still you'd be sitting here saying YUUP DAILIES ARE WHERE IT"S AT!
    lies, alot of people did quel'danas, argent tournament, and molten front and alot of people have always asked for more quest content for lore. you're purposely twisting comments blizzard made about players not being out in the world and raiders to be all about dailies.
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  3. #403
    Quote Originally Posted by Immitis View Post
    lies, alot of people did quel'danas, argent tournament, and molten front and alot of people have always asked for more quest content for lore. you're purposely twisting comments blizzard made about players not being out in the world and raiders to be all about dailies.
    I'm not twisting anything. Go read the GCS tweets. I specifically asked why they thought dialies were a cure for boredom when they weren't in the past and his respoonse was that molten core dailies were different. So on the one hand they acknowledge that as a cure for boredom dailies in the past were not functioning well enough, meaning people were not doing them. On the other hand the molten core dailies had one SIGNIFICANT CHANGE which was the gear behind them. Because Blizzard WANTS YOU TO RUN FUCKING DAILIES. Their trying to change the type of content most people favor because dailies are easier to produce and require less influx of resources. It wasn't the content that people asked for but it's what Blizzard is trying to provide to meet the demand of having more to do without actually doing more. LIke ya know more patches with dungeons and raids which is what people actually wanted.

    I'm not twisting a fucking thing, your just being ignorant.

  4. #404
    Quote Originally Posted by Leonard McCoy View Post
    I'm not twisting anything. Go read the GCS tweets. I specifically asked why they thought dialies were a cure for boredom when they weren't in the past and his respoonse was that molten core dailies were different. So on the one hand they acknowledge that as a cure for boredom dailies in the past were not functioning well enough, meaning people were not doing them. On the other hand the molten core dailies had one SIGNIFICANT CHANGE which was the gear behind them. Because Blizzard WANTS YOU TO RUN FUCKING DAILIES. Their trying to change the type of content most people favor because dailies are easier to produce and require less influx of resources. It wasn't the content that people asked for but it's what Blizzard is trying to provide to meet the demand of having more to do without actually doing more. LIke ya know more patches with dungeons and raids which is what people actually wanted.

    I'm not twisting a fucking thing, your just being ignorant.
    did you not even read what you just said? you somehow twisted a small comment on twitter into "nobody did dailies or ever wanted them" which is insane.
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  5. #405
    Quote Originally Posted by Immitis View Post
    did you not even read what you just said? you somehow twisted a small comment on twitter into "nobody did dailies or ever wanted them" which is insane.
    If you read the original quote I said next to nobody in brackets because it's true. For the purposes of the developers not enough people were doing them because THEY ALL FAVORED FUCKING DUNGEONS. Since they all favored dungeons what content do you think people were asking for more of? The content they never did or the content they knew and loved. It so fucking obvious what's happening. NEXT TO NOBODY DID THAT FUCKING SHIT. You tiny minority of daily quest marchers did and since the rewards are so less compelling in 5.2 (in reality less FORCED) you'll see how few fucking people will touch that shit as well. It's so fucking obvious and naked what's happening. I just can't believe the shit they get away with.

  6. #406
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    The thing being is that to open Sunwell everyone had to do the dailies on Quel Danas, and basically Blizz brought it back for Isle of Thunder. While yes they can be a bore to some to others they are fun, supply a nice amount of gold and other things.. The only daily hub that really didn't make sense and was horrible was The Molten Front which never did anything but allow rep grind which was a pain for gear and crafting patterns. But unlike Quel Danas The Molten Front served no other purpose..

  7. #407
    Hardly a lie. Before Mists I hardly ever saw anyone doing a daily quest after it was out for about a month and all the rewards were unlocked, on Whisperwind. Now, Whisperwind is a launch server and one of the most heavy traffic realms. Where I have to compete with million-gold moneybags for BMAH items. If no one does dailies here, where exactly did they do them? Nowhere. And that's the point. The only reason people will do dailies is to chase the carrot.

    So in Mists, Blizzard keeps moving the carrot so people keep doing the same dailies. That's not a good strategy, it just pisses people off. They get burnt out, and curse the developers. And this revelation about dungeons is the same thing. New dungeons with new shinies get people chasing the carrot. But Blizzard just wants you to keep running around the same track, for the same carrot (valor pts).

    The fact that right now the best way to gear up a new character for future PvE content, by doing PvE content, is to amass huge quantities of Justice points and convert them to Honor at a 34% loss so you can buy PvP gear, is ridiculous.
    OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."

    And His disciples said unto Him, "Can we get Kings instead?"

  8. #408
    Quote Originally Posted by Leonard McCoy View Post
    If you read the original quote I said next to nobody in brackets because it's true. For the purposes of the developers not enough people were doing them because THEY ALL FAVORED FUCKING DUNGEONS. Since they all favored dungeons what content do you think people were asking for more of? The content they never did or the content they knew and loved. It so fucking obvious what's happening. NEXT TO NOBODY DID THAT FUCKING SHIT. You tiny minority of daily quest marchers did and since the rewards are so less compelling in 5.2 (in reality less FORCED) you'll see how few fucking people will touch that shit as well. It's so fucking obvious and naked what's happening. I just can't believe the shit they get away with.
    yes next to no one did molten front thats why you couldnt step two feet without seeing someone on a flaming hippogryph
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  9. #409
    Quote Originally Posted by Lumineus View Post
    Hardly a lie. Before Mists I hardly ever saw anyone doing a daily quest after it was out for about a month and all the rewards were unlocked, on Whisperwind. Now, Whisperwind is a launch server and one of the most heavy traffic realms. Where I have to compete with million-gold moneybags for BMAH items. If no one does dailies here, where exactly did they do them? Nowhere. And that's the point. The only reason people will do dailies is to chase the carrot.

    So in Mists, Blizzard keeps moving the carrot so people keep doing the same dailies. That's not a good strategy, it just pisses people off. They get burnt out, and curse the developers. And this revelation about dungeons is the same thing. New dungeons with new shinies get people chasing the carrot. But Blizzard just wants you to keep running around the same track, for the same carrot (valor pts).

    The fact that right now the best way to gear up a new character for future PvE content, by doing PvE content, is to amass huge quantities of Justice points and convert them to Honor at a 34% loss so you can buy PvP gear, is ridiculous.
    Thank you. What einsteins like the guy arguing with me don't seem to fucking get is that if their was such a huge demand for daily content already in place then NO PROGRESSION REWARDS WOULD BE PUT BEHIND THEM. It wouldn't be needed people would be out there doing it already in spades. The reality is that so few people did them but Blizzard needed a more effective way to control progression. Dungeons caused them to many issues and probably cost them to much investment. Dailies are easy and they can pump those suckers out like theirs no tmmrw. Fun be damned. So in an effort to "compel" (Force) players to do dailies they put the reward behind that shit.

    ---------- Post added 2013-03-10 at 10:37 AM ----------

    Quote Originally Posted by Immitis View Post
    yes next to no one did molten front thats why you couldnt step two feet without seeing someone on a flaming hippogryph
    PRE MOLTEN FRONT. Are you dense? Are you honestly ignoring what I'm telling you? YOu know why they did molten front? WHAT WAS THE BIG DIFFERENCE BETWEEN MOLTEN FRONT DAILIES AND ALL THE OTHER DAILIES UP TO THE GAME IN THAT POINT? It's called fucking gear. Now THANKFULLY we could still buy valor gear without rep at that point in cataclysm so I skipped that shit and I know a ton of other players who did. Lot's of people did do them though BECAUSE OF THE FUCKING GEAR. And guess what happened in 5.0? Well you couldn't spend the valor without the rep and the rep only came from one place. What does this show us? An increasing effort on the part of the developers to change the content that people consume regardless of the content that people want. In fact it's clear given how shitty the dungeons are for rewards versus how lucrative the daily quests were in 5.0 that this was a massive effort on their part. They recognize that people would rather be doing dungeons for gear so they had to take the gear out of the dungeons and put it behind the content they want people to do. So in the end the majority of players weren't asking for more dailiy content because up until molten core they hadn't been doing daily content. They were asking for more dungeons and raids.
    Last edited by Leonard McCoy; 2013-03-10 at 10:39 AM.

  10. #410
    Quote Originally Posted by Leonard McCoy View Post
    Thank you. What einsteins like the guy arguing with me don't seem to fucking get is that if their was such a huge demand for daily content already in place then NO PROGRESSION REWARDS WOULD BE PUT BEHIND THEM. It wouldn't be needed people would be out there doing it already in spades. The reality is that so few people did them but Blizzard needed a more effective way to control progression. Dungeons caused them to many issues and probably cost them to much investment. Dailies are easy and they can pump those suckers out like theirs no tmmrw. Fun be damned. So in an effort to "compel" (Force) players to do dailies they put the reward behind that shit.
    i guess thats why there isnt any progression rewards theres only a few pieces of gear for casual players

    ---------- Post added 2013-03-10 at 06:38 AM ----------

    Quote Originally Posted by Leonard McCoy View Post
    PRE MOLTEN FRONT. Are you dense? Are you honestly ignoring what I'm telling you? YOu know why they did molten front? WHAT WAS THE BIG DIFFERENCE BETWEEN MOLTEN FRONT DAILIES AND ALL THE OTHER DAILIES UP TO THE GAME IN THAT POINT? It's called fucking gear. Now THANKFULLY we could still buy valor gear without rep at that point in cataclysm so I skipped that shit and I know a ton of other players who did. Lot's of people did do them though BECAUSE OF THE FUCKING GEAR. So in the end the majority of players weren't asking for more dailiy content because up until molten core they hadn't been doing daily content. They were asking for more dungeons and raids.
    no, has nothing to do with gear and everything to do with mounts.
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  11. #411
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    Quote Originally Posted by Lumineus View Post
    Hardly a lie. Before Mists I hardly ever saw anyone doing a daily quest after it was out for about a month and all the rewards were unlocked, on Whisperwind. Now, Whisperwind is a launch server and one of the most heavy traffic realms. Where I have to compete with million-gold moneybags for BMAH items. If no one does dailies here, where exactly did they do them? Nowhere. And that's the point. The only reason people will do dailies is to chase the carrot.

    So in Mists, Blizzard keeps moving the carrot so people keep doing the same dailies. That's not a good strategy, it just pisses people off. They get burnt out, and curse the developers. And this revelation about dungeons is the same thing. New dungeons with new shinies get people chasing the carrot. But Blizzard just wants you to keep running around the same track, for the same carrot (valor pts).

    The fact that right now the best way to gear up a new character for future PvE content, by doing PvE content, is to amass huge quantities of Justice points and convert them to Honor at a 34% loss so you can buy PvP gear, is ridiculous.
    While very true the problem there in is that all MMO's do the exact same thing just in different forms they will be always and ever a carrot chasing endeavour..

  12. #412
    Quote Originally Posted by Immitis View Post
    i guess thats why there isnt any progression rewards theres only a few pieces of gear for casual players

    ---------- Post added 2013-03-10 at 06:38 AM ----------



    no, has nothing to do with gear and everything to do with mounts.
    In 5.2 their sure as hell isn't and you'll see daily participation rates drop. In 5.0 that was a different story altogether but the backlash caused them to rethink that. I get the feeling I'm being trolled now. If you think it was only the mounts well mounts were in the game before and it didn't cause a swarm of people to run dailies. It was the gear wether or not you want to acknowledge it.

    ---------- Post added 2013-03-10 at 10:43 AM ----------

    Quote Originally Posted by grexly75 View Post
    While very true the problem there in is that all MMO's do the exact same thing just in different forms they will be always and ever a carrot chasing endeavour..
    Sub consiously I guess you were always aware of it but the biggest thing for me about the daily questing and the double gating of valor is that it really took the illusion away from the game that it was more than that. Moving the carrot just made it so much more obvious that it was in fact a carrot.

  13. #413
    Quote Originally Posted by Leonard McCoy View Post
    In 5.2 their sure as hell isn't and you'll see daily participation rates drop. In 5.0 that was a different story altogether but the backlash caused them to rethink that. I get the feeling I'm being trolled now. If you think it was only the mounts well mounts were in the game before and it didn't cause a swarm of people to run dailies. It was the gear wether or not you want to acknowledge it.
    nope tons of people are doing the thunder dailies because they want a dinosaur, they did the shado pan dailies because they wanted the dragon and the vanity helmet, they did 5.1 for the new gryphons and the story. people did molten front for the mount, they did argent tournament for the mounts, quel'danas was new so everyone did it just cos
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  14. #414
    Quote Originally Posted by Immitis View Post
    nope tons of people are doing the thunder dailies because they want a dinosaur, they did the shado pan dailies because they wanted the dragon and the vanity helmet, they did 5.1 for the new gryphons and the story. people did molten front for the mount, they did argent tournament for the mounts, quel'danas was new so everyone did it just cos
    No they didn't. They did it because of the gear. If you honestly believe that, then you should be encouraging the developers to remove any and all progression gear out of the dailies. I mean TONNES OF PEOPLE are just doing it for the completely cosmetic items right? RIGHT? Like I'm all for dailies having cosmetic items, I just don't think enough people will do them with that alone and clearly neither do the developers else the gear and charms and rep wouldn't need to be behind it. Else we could keep on having the dailies we always had with the same rewards we always had behind them.

    I actually never touched IOQD and you know what that is the only implementation of dailies I like. You never needed to do thema dn still got the reward. It was great.

  15. #415
    They did Quel'danas dailies because the necks from Shattered Sun rep were best in slot, unless you were in a raid guild that could consistently kill... Entropius. GG.

    Even then, there was still a dungeon option for that rep.
    OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."

    And His disciples said unto Him, "Can we get Kings instead?"

  16. #416
    Quote Originally Posted by Lumineus View Post
    It would have to be at least equal to the first two LFR wings to be any good at all, though. MSV LFR is only good for weapons and trinkets as is, due to S13 honor gear.
    Why does it have to be as good, you can only run LFR once a week, dungeons you can run everyday. Also a lot of people have complained over and over about weeks on end about how they got little to no gear in LFR. I doubt those people wouldn't just do LFR and ignore new dungeons. I am also kinda talking about dungeons of the future, not right now.

  17. #417
    Quote Originally Posted by Leonard McCoy View Post
    No they didn't. They did it because of the gear. If you honestly believe that, then you should be encouraging the developers to remove any and all progression gear out of the dailies. I mean TONNES OF PEOPLE are just doing it for the completely cosmetic items right? RIGHT? Like I'm all for dailies having cosmetic items, I just don't think enogh people will do them with that alone and neither do the developers.

    I actually never touched IOQD and you know what that is the only implementation of dailies I like. You never needed to do thema dn still got the reward. It was great.
    there arent any progression rewards. the valor gear is perfect for casuals, for some time invested they get some gear they would otherwise never obtain because they dont raid
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  18. #418
    Quote Originally Posted by Immitis View Post
    there arent any progression rewards. the valor gear is perfect for casuals, for some time invested they get some gear they would otherwise never obtain because they dont raid
    Really? Charms aren't a progression reward? The gear in 5.0 wasn't a progression reward? The ability to spend your valor in 5.0 wasn't a reward? You must be trolling me. I agree the gear isn't good now but that wasn't the case in 5.0 and you will see less people doing these dailies because of it. Dailes will be less "compelling" which in reality means "forced" because those two terms are interchangable.

    The simple SIMPLE SIMPLE fact is that if dailies had been good enough to prevent boredom with just vanity items and NO ACTUAL GEAR BEHIND THEM OR PROGRESSION LOOT BEHIND THEM then the molten core dailies would have never needed to happen. We could still do argent tournament dailies for entirely cosmetic things.

  19. #419
    Everytime you see a Cloud Serpent you are seeing somebody who chose to rep a daily faction all the way to exalted for a cosmetic reward.

  20. #420
    Quote Originally Posted by alturic View Post
    Just out of curiosity why exactly do people feel new 5-mans are needed?
    why do you feel the need for new raids? you had 3 at the beginning of this expansion wasn't that enough for you? .. when you answer this question sensibly then you might find that the same people who run 5 mans want the same thing raiders want.

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