jesus christ is blizzard retarded. its like they want us to hate this addon
I would love new dungeons, but I also understand why they aren't adding them.
They'd either have 463-gear and people would QQ and not run them or they would give epics and people would ignore 5.0 and 5.2-raids, which is the opposite of how they want the progression-path to be.
Dungeons simply don't fit the current model. New 5-man would need to appeal the playerbase with reward at the same ilvl as 5.0 LFR gear. That would kill the 5.0 LFR.
The only way I see new dungeons appearing on the current model would be if their were challenge-mode only, with exclusive transmog gear and mounts. But it's a bit a waste of resources just for a small niche of the playerbase.
Aren't they adding the new dungeons in 5.3?
I...dare say I'm disappointed by the notion that there won't be a mount for me to endlessly farm a specific 5-man this expansion over.
On the other hand I still have nightmares about Cata-ZG raptor runs. So I guess this isn't the end of the world.
I will eat, sleep, and breathe Dark Souls 3.
Add me on the PSN for jolly-cooperation @ PuppetShoJustice
I won't claim to unsub, but I only log on on raid night now.
---------- Post added 2013-03-09 at 10:16 AM ----------
"Peace is a lie"
Personally I think they could add things like transmog gear, hell why not new dungeon sets? There are lots of way to add rewards to things without it being completely about making LFR obsolete.
I'm honestly glad that they didn't implement new 5man dungeons, I don't want it to be like in WotLK, where the newer 5man dungeons gave better loot than the older raid instances from the same expansion
Adding new 5 mans would not be that good as some have said as what would you put in them for gear? The problem would be you couldn't put in higher level gear otherwise you would kill off folks desire for doing the 5.0 LFR's or 10/25 normal / heroic raids. And you would have to put something into them as incentive otherwise no one would run them if there was nothing for them as I don't see VP's being enough of an incentive as folks want something that makes their time in the 5 man worth it.
It might be so that players won't be as interested in gear rewards if they aren't on the same level as LFR, but in my opinion they should still focus more on 5-man dungeons than scenarios because as group content they are superior. Instances have always been the a fundamental part of the game; healers, and to some extent, tanks, get to feel pretty worthless while doing scenarios since they are almost soloable. At the very least new dungeons would mean more variety to the daily heroic queue. And that's something that players -will- do due to the valor point reward.
Last edited by Milzorn; 2013-03-09 at 04:33 PM.
I would have a second tier of challenge mode dungeons tbh, made up of old dungeons that were reworked only.