Before i start this just a little preface: this is intented to NOT be a whine thread or how blizzard has ruined everything. this isnt about the state of mages at the present nor is it about pvp imbalance. I know most of this will probably have been mentioned in various threads over the time but i'd just want to read everything in a consice thread with maybe some nostalic stories.
1. CoC being able to root enemies.
This was a god send during questing and pvp aswell as raiding at times.
2. Deep Freeze being able to damage mobs.
Oh, it was so much fun to pop it and see a huge number blow up. Also the threat managment at the start of a pull and more importantly the first time you realize that it doesnt freeze an sepecific add. Casting Deepfreeze right the second Cho'galls adds spawn for the first time and getting aggro was hilarious. It was always funny and rejoicing to see the cooldown come back up. The CD wasnt so long that it became a rarity but it was long enough for it to be special.
3. EVERYTHING FOR EVERYONE + my Fire/Frost Battlegrounds build.
Having a lot of spells of every element was amazing. it made me feel like a mage and made me become a better mage. like when you realize that even if you are specced into fire you can still use frost for its lower casttime and slowing. Also it provided me with enough fun utility. I was better in battlegrounds with this build during wrath compared to frost while having soooo much more fun. Breath + CoC + Nova + Blazing Speed + fast pyro when below 35% and disarm + Hot Streak and THE HIGH HIGH CRITCHANCE ON EVERYTHING and even more so on Scorch +
4. BLASTWAVE
omg do i miss it. i miss it. i miss it. i even miss the last incarnation when it lost the targeting potion. such a "simple" spell added so much depth. it was glorious.
Which brings me to stuff i dont miss, like at all:
1. Flameorb. Though it looked neat, like really neat at times, it was very forgetable and unlike Deep Freeze wasnt special enough in a raid setting to be something more than ordinary. Compared to Deep Freeze, it looked way better, but it was still very boring. It was also so much more boring than Blastwave.
2. Not having a Table. Seriously, casting 20000000 breads before a raid and trading it manually was a pain in the ass.
3. Only having one managem and precasting 2 to 3 different levels of it.
4. levels of bread xD. During Vanilla there were different levels of bread and each one could only be used by players at certain levels. And i almost always cast the wrong one. remembering which one was appropriate for which level was always a pain in the ass coz once you learned a new level of bread you quickly forget about the last one.
5. WAND SPECIALIZATION. even during my ultra n00b vanilla days i never specced into it and saw it as the stupid talent it was and thank god its gone.