"I hated hating Garrosh before it was cool."
FOR THE HORDE!!!
Yes, specially if you play in a PvE realm.
Yes, this X1000. I hate CRZ zones for Pet farming especially, you cant get some of the pets because they are for starters extremely rare spawns and now there are 500 more people than there should be on my realm farming the pet. I had a character parked there for 2 months and never once saw a spawn in that time, I also never saw anyone from my realm there only a crap load of people from other random realms.
It's amazing the platform these people get for complaining about CRZ. Nothing new has been said about this for months. It's the same old complaints over and over. Just get over it. CRZ is not going anywhere so its time to either quit or learn to adapt and move on.
What they need to do is just make all zones their own server instances and spawn new ones up as population in the zone gets too high, update the naming system to create more options for unique identification (sirnames or something along those lines), and merge all the "servers" into one "server" where social aspects like chat, guilds, friends, etc... are managed by a single server but zones are spawned up as needed on whatever servers have resources.
Right now we have the illusion of a community since we see people in battlegrounds, dungeons, raids, and now zones, but our social window with that person only lasts as long as we're in the same instance as them. Ultimately, this results in less personal relationships, which isn't good for a game genre people play to play together.
Yes. PVP servers were fun once. You could get killed by same level toons as you and the occasional bored max level toon. Yesterday when I entered hellfire peninsula for the first time since CRZ was created, I could do 4 quests and I was killed about 30-50 times in that time. And I don't even want to mention how painful it was to actually get to Outland *grabs the portal to blasted lands* *arrives dead, can see 20 level 90 hostiles around*
And these deaths in hellfire were not only by the same person, but at least 14 different level 90 toons. They weren't even in the same group, but basically every quest hub was taken over and it was imposible to return quests, or even get them in the first place.
I'm sure this is not how PVP realms were designed to be. At least make the guards impossible to solo, and make the quest givers stronger. /mad
Last edited by Kuja; 2013-03-13 at 05:37 PM.
My gold making blog
Your journey towards the gold cap!
"The world is filled with lies! Thou shalt not kill. Thou shalt not steal. Thou shalt not bear false witness. Thou shalt not commit adultary. These are all lies, deceptions. I don't want to be killed. I don't want to be victim of theft. That is why they use lies like justice and moral to protect their weak selves. The original truth is the survival of the fittest. One must devour it all, wether it be other humans, wealth, power or the world itself! All hail Britannia!" - Charles vi Britannia
CRZ will never be removed. Here's why. As of now, you are only on "your realm" when you are in a major city or in Pandaria. The minute you step foot outside of either, you are no longer on your own realm. Your character is instantly moved to an "Elwynn Forest" server, or a "Durotar" server which hosts that zone based on population. The pets, nodes, herbs, mobs, and other items and resources found in the "zone" are not part of your realm, or theirs. Everyone in the zone is in "contested territory". Not in a PvP sense, but in a "this is my realm not yours" sense. People need to understand, CRZ was a server condensing option to save Blizz money and avoid public knowledge that servers needed to be shut down and moved to upgraded systems, thus saving them money.
There would be no way to "opt out" since the system no longer acknowledges that <Server name> Elwynn Forest still exists, or any other server specific realm zone for that matter. Why else do you think everyone has a Realm for a Surname. Simply for sorting reasons. So when you hearth back to SW, Org, or where ever your major home city might be, you are directed back to your original server. The resources and rares we "share" with 5-7 other realms, will forever be shared with those same realms. There is no getting away from CRZ short of rolling on one of two RP-PvP realms.
People need to understand this feature was not designed to resolve realm population issues, but rather to add life back into questing zones outside of Pandaria. Blizz spent a lot of time and resources assembling this process and have said on numerous occasions that there is nothing wrong with CRZ aside from a few small bugs which will be hard to fix (I'm looking at you flying 2-seater mounts). Aisde from the obvious glitches, and the fact that World PvP is back in FULL MEASURE (regardless of your opinion of World PvP), CRZ is working as intended and appears to be a pilot style test for something they will most likely use for Titan whenever it finally launches.
CRZ is not being disabled, nor will Blizz give out the power to Opt out. So, this is just my hypothesis, but it seems to make a lot of sense. TL;DR - CRZ is not going anywhere and it is working pretty much as intended. I, for one, am happy with CRZ both on my PvE realm AND my PvP realm.
There would be no way to "opt out" since the system no longer acknowledges that <Server name> Elwynn Forest still exists, or any other server specific realm zone for that matter
Your HYPOTESIS is only a HYPOTESIS . And a wrong one .
A few weeks ago I blocked the cross realm server IP from firewall and guess what , I ended on my old own server. It was empty, only the landscape and no mobs spawned , but well it was still there. I checked a lot of zones, they were still there.
If the TEST is so hated like CRZ managed to became , that "feature" of Titan might be a main reason people will avoid to buy that game .CRZ is working as intended and appears to be a pilot style test for something they will most likely use for Titan whenever it finally launches.
Blizzard: "Buy Titan , it have CRZ!!"
Customer: "Oh... not that crap again ! GTFY , I'll pass this game."
I would be very carefull if I would have been a Blizzard boss.
Last edited by vandam; 2013-03-14 at 06:09 AM.
Nope they are here to stay and they arn't going anywhere. I leveled up my monk a few weeks ago and got ganked... ONCE!. I don't understand the big deal about being ganked.
Angels and AirwavesCHVRCHΞS - Motion City Soundtrack - Bombay Bicycle Club - Los Campesinos - Empire of the Sun - HellogoodbyeEbonheart Pact - Dunmer - Nightblade - Laethys - High Elf - Assassin - Frostmourne - Undead - Mage - Sea of Sorrows - Norn - ThiefBorderlands 2 - Mechromancer - Battlefield 4 - Engineer - Diablo 3 - Wizard
Of course not. The entire "controversy" is arbitrary and contrived. Why should you be able to opt out of CRZ and not other things? What makes something warranted as a thing you toggle or do not toggle? It's very rare to see an argument against CRZ that isn't at it's heart someone just being selfish and frustrated and making CRZ a scapegoat for their frustrations.
---------- Post added 2013-03-14 at 04:59 AM ----------
It's amazing to see people in 2013 complaining about the MMORPG genre for having to share a persistent online world with other people, and to what degree they lose sight of the issues at the heart of these problems once they start getting distracted by tangents and forgetting about context in general.
It's amazing how full circle we've come since the days when we once yearned and fantasized to share and compete with other real people online in a full sized virtual world of places we actually were forced to traverse and navigate around, we're literally back to a point where it's necessary to explain why limitations in game design are good and why convenience is easily a bad thing and why having is rarely as pleasing as wanting.
Last edited by Yig; 2013-03-14 at 10:03 AM.
If you like my draw-rings. http://yig.deviantart.com/
If you can't find them for some reason beyond that page. http://yig.deviantart.com/gallery/
WOW screenshot and concept art gallery http://smg.photobucket.com/user/evilknick/library/WoW
That is preposterous. CRZ is not inherently bad, it's an issue of context. The issue with CRZ complaints are from people seeing an increase in their player population they were once not used to experiencing. If Titan starts out being a mega server with one massive community, people won't get used to a lull in the player population and then expect that ghost town experience to be maintained when something causes the game to become popular again.
Some guys love to live in New York City .
While others guys love to live in a small village somewhere in the countryside . And absolutely hate the NYC lifestyle.
What Blizzard did was forcing everyone live in New York City .
Guess what... they pleased half their player base , while the other half absoultely hate it.
Some guys just hate " massive communityes " and they want to be able to walk more then 10 meters without meeting another human being.
Last edited by vandam; 2013-03-14 at 02:21 PM.
I am sorry that you are bothered by CRZ. Aside from the 2 person flying glitch, I don't really see any downsides to this feature.
The other players you met could have been as well NPC computer controlled ,with a random name and guild over their heads, moving random through zones.I don't understand personally why people hate CRZ, it makes the world feel alive again, especially while leveling!
And the world would feel "alive again" too .
No one talk , no one group up , Blizzard deleted all the group quests from the game, no reason to group with anyone , leveling solo is much faster then leveling in a group , you can solo any rare you meet while leveling , other people only delay you when you meet them.
You can't invite them in your guild , you can't raid with them later . IT have absolutely zero value meeting other people while leveling.
Except the world "feel" more alive. The word is correct : it only FEEL . Cause it's not more alive then before.
I have , but cannot put the link here to avoid a ban . You will have it in your PM if you need "solid evidence." .Unless you have some solid data or evidence showing my hypothesis to be incorrect, you should keep your anger to yourself.
I think people farming rare mounts and elites on their original servers while avoiding CRZ could convince you.
Last edited by vandam; 2013-03-14 at 02:53 PM.
Quest through zones without needing help for an elite mob
Run dungeons via LFD
Run Raids via LFR
Run battlegrounds via PvP queue
Gather crafting mats from NPCs or the AH and not need 1 of everything in their collection
Use some BoA perks for leveling
Take advantage of reduced mount restrictions for easier travel
and a dozen other things that make the game solo friendly. Questing might take an extra 3 -4 minutes depending on the zones and the quest mob respawns, and yes, occasionally, someone is gonna get ganked while questing cause they CHOSE a pvp realm. CRZ has been out for 7 months, if you are not already lvl 90 and getting revenge after 7 months... you have no one to blame but yourself. You might as well delete the toon and go back to your main.
CRZ is working as intended according to Blizz, and I happen to agree. The world feels full again. They even like it so much, they removed "Have Group, Will Travel" and players no longer automatically get flight paths to the next zone. They are slowly taking us back to the basics of RPG immersion, and I am glad to be a part of it. I missed my MMO and it is slowly returning.
The ONLY issue I really think is justified against CRZ is the pvp issue. It is not so much that I don´t agree with the people who say ´pvp realm, working as expected´... they are right. The problem is that for 6 years, pvp players have been experiencing something much different. You can mostly level in peace, but get your full pvp experience in things like the new Isle of Thunder. That is what players have thought of as ´pvp server´for all these years.
There was also a deterrent against a lvl 90 hanging out in desolace to gank someone.. that deterrent was simply time... you go there on a normal pvp server, and there is nobody to gank in most situations. That waste of time deters griefers (yes, I think a 90 in a leveling zone is a griefer). But now, that deterrent is gone. If I am in Thunderbluff, and feel like being a jerk.. i know that I can fly to desolace and find many people to grief.. I know my time won´t be wasted by flying to an empty zone. With CRZ, the time wasted deterrent of griefing has been removed, there are always victims.
I really have no clue what the solution is. My opinion is they shouldn´t have used it at all on pvp servers. It changes the nature of those servers too much.
---------- Post added 2013-03-14 at 03:13 PM ----------
Try it... start playing a different MMO like Warhammer or any subscription game... your first 10 hours of playing, all you will be thinking is ´this game is dead´... because 99% of the player base is in the high level zones. This is a very real problem that all mmos have once they get a year old.
I was wrong about this portion of my statement, and apologize for my inaccuracy. The remainder of my statement is still a firm belief for me that CRZ will never be an "opt out" candidate, nor will it be removed. Nor should it be. Aside from the 2person flyer, I have had 0 issues with CRZ and find it to be a great addition to this MMO.There would be no way to "opt out" since the system no longer acknowledges that <Server name> Elwynn Forest still exists, or any other server specific realm zone for that matter. Why else do you think everyone has a Realm for a Surname. Simply for sorting reasons.