Question for you: is sword sub viable at all?
Only missing out on Backstab with Hemo's damage being a little higher.
I haven't tried it myself, but I'm fairly sure it's viable. A fairly known EU rogue called Pshero plays sword sub - you can find his stream at http://www.twitch.tv/spb_89 - he does some insane damage from what I've seen.
The offhand will still be a dagger. Hemo spam is surely less effective in terms of damage (BS hits for a lot) but Hemo costs a lot less energy and doesn't have positional requirement.
Not optimal? Probably. But surely viable.
Non ti fidar di me se il cuor ti manca.
This is a very good guide. Perhaps some guide videos from high end arena ( with commentary ) would make it even better ?
This is a very good beginner's guide for PvP in Sub spec. But one thing i would change is the opener. You're not going to get much damage burst by following that sequence. I found that using Premediation> SnD>Ambush>Garrote>CS>Evi is a heavy burst. And since you are ending with CS,u have a whole 4 seconds to do more damage by adding Hemo and rupture or backstab. To make it even more damage,at the end of the opener,throw in MfD and Evi. With decent gear you should bring down the Player below 50% with this opener alone. Good luck!
Hey guys, i'm playing arenas as sub spec, and im wondering what the optimal opener is on both melee and cloth?
I'm going marked for death on melees, and throw on clothies.
In many cases I find my self opening with Garrote>cheap shot>ambush> eviscerate. Its fast, you get your Sanguinary Vein damage amp and it has decent burst. I rarely open on anyone anymore without dropping a Garrote first, simply because the damage bonus you get from a bleed (excluding hemo, it still good, it just doesn't give SV) is very important.
If I already have rupture up on the target I generally just CS>Ambush>Ambush. The finisher I use from there is entirely based on many factors, is the target nearly dead (evic)? Am I nearly dead (recoup, fient, CR, evasion, ect) ? How long does SnD have left (less than 10 seconds snd)? Do I need to stun? Do I need to refresh Sanguinary vein for a future shadow dance (You thinking why you not just garrote?, well rupture last longer so I can pool energy before I dance)?
i must say it's very nice guide, helped me a lot,
could you add some information about helpful addons, reforging or even keybinding?
Guys i have a video here i'd like to promote for those of you interesting in learning how to deal maximum damage as a rogue
The link can be found here -
- link removed -
Infracted: advertising
Last edited by Coldkil; 2013-04-16 at 07:39 AM.
For those that maybe wondering I think he is running stance macros in order to defeat any subterfuge/shadow dance glitches. If you don't have macros like his than I would not recommend dropping his burst pattern until subterfuge ends. Also kind of burst pattern seems to rely on ambushes more than eviscerate, if that interests you should think about reforging crit over mastery.
Most everything else that he talks about is good. Coordinate with team, call out what you are doing before you actually do it whenever possible. This may seem hard at first or even annoying, and you may call out random crap that you don't need to. That being said however you will eventually evolve into calling out key abilities. If you take nothing else form this video then realize how powerful sanguinary vein is, and how vital it is for you to take advantage of it for burst phases.
---------- Post added 2013-04-11 at 06:14 AM ----------
Nonsense. The purpose of this threads like these are to assist others in playing their class. I find myself wondering why you didn't post a link if you thought it was worthy to post about.
Last edited by Coldkil; 2013-04-16 at 07:39 AM.
Hey guys,
a question related to glyph of Stealth, it says "Reduce the CD of stealth by 4 sec".
- The normal CD being 6 sec, we should be able to re-stealth 2 sec assuming we haven't been in combat, right?
- After being in combat and without the glyph we can normally re-stealth 5.5 sec, right? So with the glyph that should be1.5 sec after? or the glyph isn't affecting the re-stealth time after being in combat?
I'm having doubts because I read that on AJ:
Glyph of Stealth
As you drop out of combat after 5.5 seconds the effective value is a reduction of 0.5 seconds in arenas. (that would be 5 sec after the end of combat)
Last edited by Gnu; 2013-04-12 at 11:56 AM.
"I win because I'm a ninja. I kill everybody else because they suck ass. To even play a rogue takes an enormous amount of skill beyond what noobs like you could even imagine." Kishkumen, World of Roguecraft 2.
Hey, as described here I'm looking at joining some friends for some arena, am leaning towards rogue - does human racial still trump all? or is it pretty close between human and nelf? could i stealth after a shadowmeld for extra vanish etc?
This guide doesnt go into races, and the linked AJ guide just lists what they do, not how close they perform etc.
Alliance: Human > Nelf > Gnome > Worgen > Dorf
Horde: Undead > Orc > Troll > Belf
that about right?
Weapons wise will I want daggers allways? if available fast or slow? (my highest rogue is level 25, so don't know much about them yet)
I've not played much rogue or night elf before, so bare with me - but if shadowmeld can be used to drop combat, can you then stealth? thus having shadowmeld work as a second vanish? If so surely thats quite huge for rogues in pvp? would it rival the human racial?
Merged - Mugajak
Last edited by Kael; 2013-04-19 at 04:48 PM.
dirty! so for a pvp rogue would nelves be the better race choice?
I haven't been night elf since cata, but last time I checked you could even use openers in shadowmeld. With Cloak and Dagger now, that could open up some nice utility.
I'd say they're at least on par with humans. Humans are more offensive, night elves are more defensive (miss chance) and tactical (openers/cloak and dagger/shadowmelding spells).
Night elves have dodge, not miss chance.
A night elf rogue has openers that work for sub and assassination combat as well. It's most beneficial for subt. however.
I do notice that I can't just jam that button while running. I normally need to be planted for at least a moment before the meld/premed/cheap (or ambush, or garrote) works. You can also do sap like this.
I also recommend Dominoes or another button mod that will give you a stealth bar whilst melded, if you use the stealth bar.