Originally Posted by
vep
Let me start by saying that I haven't played Mists of Pandaria.
However, I did follow a bit on the skills that we got.
So now you got Pursuit of Justice that increases your movement speed by 10% with an additional 5% for each Holy Power you have. Then you get burden of guilt which not only is a slow, but it's a ranged, along the way, no cost slow. You also can choose a talent that reduces the cooldown on Divine Shield for each Holy Power you spend. Or you get a talent that allows you to use some of your hands twice before they go on cooldown. You also get an interrupt, which is pretty standard.
Now, do you have any kind of idea how much Paladins cried out for just a slow in TBC? Let alone all those other fun skills. And back then our damage was pretty much crap. But all we wanted was a slow. Nowadays you get said slow and you get a couple of other fun and useful skills. Not to mention that our damage is way higher and in better place than it was in TBC. You get some burst damage, you get some sustained damage, you get the option to do some healing if needed, you get the option to provide utility for your teammate(s).
All said, I think it's a matter of learning to play. And gear, ofcourse.
---------- Post added 2013-03-20 at 10:38 AM ----------
No, they weren't OP. Just... No.