Grinds aren't challenging content though. Blizzard wants you subbed, and to remain subbed, and to do that, they design content that makes you want to play often and consistently. This is nothing new, it's how MMOs have always operated. And when they don't, subs fluctuate, players feel like there's nothing to do, etc.
And leveling in this, or any other expansion, isn't difficult. At all.
Benevolence is a luxury for the strong - Wrathion
Next time you guys log in, Blizzard should freeze your character, spawn your favourite mount and shoot it in the head. - Mormolyce
"Blizzard wants you subbed, and to remain subbed, and to do that, they design content that makes you feel like you have to play often and consistently"
from the comments on this site about dailies, i dont think anyone really WANTS to do them.
When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.
The volume of new game features and content in MoP is a direct consequence of people cancelling subscriptions during Cataclysm. You're welcome.
It was a minsinterpretation on my part.
Difficulty isn't the issue. Time consumption is the issue. While normal raiding is skewed in terms of the difficulty, the rest of the game is equally as daunting for the casual player in terms of TIME TO ACCOMPLISH ANYTHING. While that may not equal difficulty in the traditional sense of the word it does equal frustration and in the same fashion it does lock casual players out of alot of content in favor of hard cores who both have the skill, the time, and the actual care.
WoW calling itself an MMO is a meaningless title to be honest. They could themselves adventure game for all I care. The fact is this expansion is potentially the least casual friendly expansion since TBC maybe even vanilla and more over it marks a signifcant departure from increasing casual accessibility to punitive and grindy playstyle that is imposing and presents a wall for the casual player.
Lvling this expansion isn't difficult, but it is a pain in the fucking asshole. Mobs have to much hp, their aren't enough dungeons to break up the experience, their aren't enough different style quests to break up the experience, and on the whole it just takes to much time. Being bored is a pretty big challenge to overcome.
I can read War and Peace or do a lot of productive things while in a line. It doesn't mean that time couldn't be better spent doing something else entirely and that I should appreciate the line instead of being annoyed by it.
If the only time waster in game was LFR queues, it might be okay but it's not. But then again every minute of someone's time that is wasted in China is more money for Blizzard so I guess we better get used to it.