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  1. #41
    Quote Originally Posted by Zerdus View Post
    Seriously, if you're looking for things to do throughout the week, there's a whole lot of Dailies to do. And I mean a whole lot. But that, along with the raids, is pretty much it for endgame PvE. If you're cool with that and enjoy doing the same quests every day until you've got the reputation required to get those epics, then I'd say it's worth it. Otherwise, you might not enjoy it.
    - Ten zones.
    - Hundreds (over a thousand, possibly?) quests and daily quests.
    - Twelve reputation factions (most daily quest-focused, a few aren't).
    - Eleven scenarios.
    - Nine heroic dungeons (plus Challenge Modes).
    - Four raids with 29 encounters total.
    - Four world bosses.
    - Brawler's Guilde (solo boss encounters).
    - Over fourty rare elite mobs roaming the continent that drop various unique items.
    - Countless lore and BoA items to find scattered over the continent and three archaeology races with various unique items and a museum to house your treasures, plus an associated faction.
    - A farm where you can plant crops and do various quests, with an NPC friendship system built in.
    - Battle pet minigame with a ton of depth and collecting to do.

    How someone could narrow the expansion down to "nothing to do for PvE endgame but daily quests which are the only way to get gear" is completely beyond me. Don't believe anyone who says that.

    I started doing Raid Finder raids last Monday. With the recently increased drop rates, I got fully geared to start LFR Throne of Thunder in less than a week (453 ilevel -> 481 ilevel).

    Between the reputation orders on the farm, the reputation insignias dropped by the new rare Zandalari Warscout and Zandalari Warbringer mobs, and the unlockable 100% reputation gains unlocked after Revered, I've gotten Klaxxi and Golden Lotus from Revered to Exalted and August Celestials and Shado-Pan from Honored to Exalted in three days. I'll have Sunreaver Onslaught at Exalted in two more days and I haven't even been doing those dailies every day.


    Seriously, guys. It's not that big of a deal. If you don't want to do dailies, do any of the various other things the game has to offer (raids, world bosses, dungeons, scenarios, solo old content, collect transmog gear, hunt rare mobs and collect artifacts, work on professions, work on your farm, collect mounts, battle pets, etc.).

    It's fine to take a break from doing dailies if you are getting tired of them, and you aren't supposed to be gearing up through reputation/valor anyway. Heroics -> LFR is much, much faster. The rep items are just there as a way to mitigate bad luck with drops.
    Last edited by Kathranis; 2013-03-18 at 08:19 AM.

  2. #42
    Yes. It has been one of the best expansions to date in terms of content.

    The raids have been some of the best, especially the new one. Dungeons are meh, but if you like Challenge Modes, there's that. And Scenarios if you like little tidbits of story. Also lots of cool new mounts and pets. And Pet Battles are actually really fun if you are into little time killers like that.

    My biggest gripe is one of the things I enjoyed the most; the leveling. It's fantastic the first time through, espcially Kun-Lai, but you'll dread doing it again because of how grindy it can seem at times. And of course, like mentioned before, it's alt unfriendly. If you like gearing alts, you gotta work for it. Unlike Cata where you could just buy BoEs and hop right into raids.

  3. #43
    Quote Originally Posted by ironfists View Post
    pretty much still:
    -Valor cap + raid
    -pvp when bored

    or vice versa. And dailies aren't fun so idk why people keep putting that on here.
    This just in, fun is subjective.
    Quote Originally Posted by TradewindNQ View Post
    Funny story, my last gf was a lot younger than me, she kept calling me a pedophile. I was like "lol that's a big word for a 6 year old."
    Quote Originally Posted by Ferrouswheel View Post
    I don't think you'd fair very well in pve, you're wiping on English.

  4. #44
    I do also think that there is a lot of new stuff to discover. You have looking for raid which actually works and helps that everyone can see the raids (though they are actually very easy). You have scenarios. You have some heroics. A lot of daily quests/factions/cooking farm. I think it's pretty cool but can get time consuming sometimes. But it's ok to have something to do

    Oh I just saw that Kathranis did a great job and wrote up all the stuff exactly.

  5. #45
    The Lightbringer Gandrake's Avatar
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    depends on what kind of player you are

    the expansion requires a lot of time to be a competitive player while still maintaining other interests that aren't relevant to doing dailies or queuing for LFR. I didn't enjoy it and I got frustrated doing things that I hated doing, but felt absolutely necessary to do. So I quit.
    It is better to be hated for who you are than to be loved for who you are not.

  6. #46
    there is alot to do but it gets boring super fast. dailies, check. pet battles. check. LFR check. hardcore raiding. check. but all of it is boring, cuz the game is freaking old now. Its like saying i have a 2002 model car, i keep upgrading it with more horse power, better bling wheels, etc etc but its the same old crap. Want to buy a new car , aint paying money for an old crap anymore.

  7. #47
    I honestly haven't had this much fun in a long time. Been really enjoying all the rates and 5.2 is filledwith fun things too do.

  8. #48
    Quote Originally Posted by Doompanther View Post
    Hey everyone, after about 7 years I left WoW sometime during the middle of Cata. I now have a coupon thing for Pandaria and I'm wondering if it's worth the money. I never really did any PvP only PvE raiding/dungeons and stuff. Did Pandaria fix things from Cata? You guys having fun? Is there more content and stuff to do throughout the week now?
    Coupon thing? What is that? I suggest just getting the 7 day trial for MoP and give it a go. No one can tell you if it's worth it. There are 9 million people who seem to like it and there are plenty of haters on this board who will tell you it's worthless, so yeah... Just try it.

  9. #49
    In my opinion: no. Others obviously can (and certainly will ) disagree. I played on and off for a month after launch to try it out, quit, and then got a free invite back over the holidays. While it did feel more coherent than the epic fail that was Cataclysm, I found the redesigned classes exceptionally lame (with the exception of warlocks, if you're a lock-fan you might want to try it just for that alone). My Disc Priest and Sub Rogue felt wrecked, my Frost DK still felt pretty decent. I hated what they did to the talent trees. Pvp was frustrating - gear is even more decisive and slower to acquire than ever, and there's even more botting. New content was pretty but shallow. I found new instances to have lazy design, without being compelling or challenging. Questing felt much like Cata: boringly repetitive, while still being very linear. I can't speak as to how fun pet battles are - not my thing. I did try rolling a couple Pandas to see the Wandering Isle - didn't find either the monk class or the race in general compelling enough to finish the starting area, although to be fair, I wasn't particularly taken by the Pandaren to begin with.

    For some background on where I'm coming from, I played since late vanilla, really loved classic, loved BC, and had a blast in Wrath (although cracks were starting to show even then), and Cata pushed me to quit - first for a few months, then for good after DS came out.

    Edited to add: The dailies seem to be a big problem for some people: I can't speak to that as I didn't really play enough for them to become relevant, nor did I experience MoP raiding.
    Last edited by ringpriest; 2013-03-18 at 09:13 AM.

  10. #50
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    Quote Originally Posted by Kathranis View Post
    - Ten zones.
    - Hundreds (over a thousand, possibly?) quests and daily quests.
    - Twelve reputation factions (most daily quest-focused, a few aren't).
    - Eleven scenarios.
    - Nine heroic dungeons (plus Challenge Modes).
    - Four raids with 29 encounters total.
    - Four world bosses.
    - Brawler's Guilde (solo boss encounters).
    - Over fourty rare elite mobs roaming the continent that drop various unique items.
    - Countless lore and BoA items to find scattered over the continent and three archaeology races with various unique items and a museum to house your treasures, plus an associated faction.
    - A farm where you can plant crops and do various quests, with an NPC friendship system built in.
    - Battle pet minigame with a ton of depth and collecting to do.

    How someone could narrow the expansion down to "nothing to do for PvE endgame but daily quests which are the only way to get gear" is completely beyond me. Don't believe anyone who says that.

    I started doing Raid Finder raids last Monday. With the recently increased drop rates, I got fully geared to start LFR Throne of Thunder in less than a week (453 ilevel -> 481 ilevel).

    Between the reputation orders on the farm, the reputation insignias dropped by the new rare Zandalari Warscout and Zandalari Warbringer mobs, and the unlockable 100% reputation gains unlocked after Revered, I've gotten Klaxxi and Golden Lotus from Revered to Exalted and August Celestials and Shado-Pan from Honored to Exalted in three days. I'll have Sunreaver Onslaught at Exalted in two more days and I haven't even been doing those dailies every day.


    Seriously, guys. It's not that big of a deal. If you don't want to do dailies, do any of the various other things the game has to offer (raids, world bosses, dungeons, scenarios, solo old content, collect transmog gear, hunt rare mobs and collect artifacts, work on professions, work on your farm, collect mounts, battle pets, etc.).

    It's fine to take a break from doing dailies if you are getting tired of them, and you aren't supposed to be gearing up through reputation/valor anyway. Heroics -> LFR is much, much faster. The rep items are just there as a way to mitigate bad luck with drops.
    This is why MOP feels so much better than Cata, in so many ways. The only annoying thing these days is that i can hardly find any good pugs anymore, and most people are so casual nowadays they have no idea how to min/max their class

  11. #51
    Quote Originally Posted by ironfists View Post
    pretty much still:
    -Valor cap + raid
    -pvp when bored

    or vice versa. And dailies aren't fun so idk why people keep putting that on here.
    pls talk for your self because i like dailys:P. and probebly other people like dailys to otherwise they would not list it

  12. #52
    I just wanted to say a couple of things:

    I enjoyed doing dailies, as I enjoy doing anything to make my character better whether it be reps, achieves, gear, mounts, etc.. That being said I didn't do them all together I took my time with them worked on them one or two at a time. I don't know why people felt it necessary to get them all to exalted at once. They stop giving you gear at revered(mounts etc. at exalted) and even then there's a valor cap so you cant buy it all at once anyways. Rushing them is pointless.

    The farm is useful, not sure I consider it fun, but I use it to grow herbs for pots and flasks.

    Scenarios for the most part were a let down for me with some exceptions. I wouldn't consider this a strike against MoP though as they are more or less the same as group quest lines. Also, Blizzard still seems to be finding a place for these, and the latest solo ones have been more interesting.

    The last two raiding Tiers (14 & 15) have been better than everything since 8 with the exception of 11. A lot of bosses plenty of interesting concepts and mechanics. I even find the world bosses to be more engaging than the old BH and VOA bosses. 160 man oondasta zergs are LOL

    Farming dinosaurs, on the isle of giants, brings back memories of the timbermaw rep grind.

    My server has been excellent in being helpful with the new rare spawns, on the isle of thunder. With some exception the general chat is booming with spawn announcement and usually people are kind enough to wait for you to amass before pulling them. This coupled with scenarios, dailies, 5 mans, and LFR makes valor capping much less boring.

    Also, I love when blizzard puts in non raid based meta achievements such as the storm breaker title achieve. I rather enjoy working for these.

    I haven't had a chance to get in depth with challenge modes or pokemon. The only pvp I had time for was the two new BGs (they are part of the legendary quest line) and I can say I did enjoy them.

    Still the game, as always, is only as good as the people you play with.

    All of this is based on my experience and opinion of course.

  13. #53
    Yes it is worth it. I am having tons of fun with the new features and class changes. LFR leaves me with something to do all the time. Monks are a fun class. Pandas (If thats your thing) are really well done. Worth the purchase, even if you only want to come back for a couple of months.

  14. #54
    Quote Originally Posted by Doompanther View Post
    This part is disappointing though. It sounds like the only content their pouring in is the same stuff that they've done for the last couple of years.
    Yeah...if you don't like dailies don't even bother because if you want things to do you will be doing alot of dailies...other than that there's the raids and that's pretty much it, they aren't even adding new dungeons for the whole expansion it seems.

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