Hey all, need some helpful tips/ strats for tortos 10 man.
Raid comp:
Tanks: Pally/Druid
Heals: Hpriest/Rsham [dps os] /Pug (druid or paladin)
DPS: Dk, Fury Warrior, Ele sham, Frost mage, Surv Hunter
So we tried it two different ways on our first night, 3 and 2 healing.
1st Strategy we tried: Melee dps bouncing between boss and bats. Having the pally tank on boss [his healing agro pulled bats to him and the druid could easily get them off], and the ranged dps were killing the turtles. One issue we were having was that not all of the turtles would die before the next set of them came out. [We were three healing it]. So then I quickly changed the strat.
2nd Strategy: Two heal [Rsham went elemental] So then we would have 4 ranged killing turtles. So doing that meant we were killing the turtles in time and had time to help melee with bats and to dps the boss. The way we had ranged groups were to have a group of one healer and two ranged on either side of the area near a marker.
--------Tortos-----------
Square----------------Circle
My main concern is the rockfall damage. We have members in the raid taking almost a million damage from rockfall. There are never any direct hits, but the constant damage takes a toll on our healers who are also coordinating CD's for quake and keeping the tanks up. So are there any good strats that you guys have for reducing rockfall damage intake? I know it does ~60k damage to anything within 20 yards. Should everyone be spread out 20 yards? Anything to help is much appreciated
Thanks a ton