Can't have fun.
Can't have fun.
Lame, I should be able to kill myself as much as I want to.
that this was going to get a nerf was ridiculously obvious. I don't get how they even introduce items like this even a monkey could see this getting changed.
It's like that one april fool's joke a couple years back, "everything fun will be nerfed 90(or was it 99?)%"...except this time it wasn't a joke. >_>
I hate that change i cant do this any more every 5 min when in bad bg:
Well looks like i gota save it for special times.
This doesn't stop you saving repair bills though? It just means you can't get literally all of them
Seems fine to me
Shame, I just figured out how to kill Thorim solo and many attempts I ended up stuck in the tunnel with enemies immune and not hitting me. The only escape was to HS out and I was considering farming the dagger for this situation. Not worth it now on a 30min cd.
"If you aren't nostalgic of Vanilla WoW, you don't have a heart. If you want to bring it back, you don't have a brain." - Moistmuffins
"Skipping repair bills" well why not just throw durability damage onto it when you die would have been much easier. There is literally no logical explanation for the nerf of this item other than "lets nerf it for the hell of it"
Ty blizz, I never really wanted to have fun anyway. T_____T
Last edited by Riven; 2013-03-19 at 05:22 PM.
I'm not surprised. The 5 minute cooldown meant it was up for every attempt in a raid situation, which changed it from a fun vanity item to a wipe recovery tool.
This is what I hate about Blizzard. They constantly hotfix such pointless things like this. Like was it affecting gameplay so much that they had to have a cast time on it and a longer cooldown?
“Ever wonder why ice cubes taste so boring? It’s cuz you make ‘em outta stupid water, you bimbo! Put some fruit juice in there and freeze it into ice cubes, and put THAT in your milk.”
"One small mankind and I'm gonna leap the heck outta this moon rocket." - Kneel Aurmstrang
For your health.
They made it so you can't deny another player a kill and so you can't use it to save on a repair bill when you're falling to death or taking damage more than once a second when you want to use it.
You can still use it to save on a repair bill every 2 boss fight attempts, and you can still use it for fun when you're getting ganked and get away for a measly one second to not give the guy the satisfaction.
Really, how often do you need to kill yourself? Why would you need to do it every 5 or 10 minutes?
The item completely removed repair bills from the game. Every single player would HAVE to get one. Two years later, we'd be playing in the next expansion and everyone would still have to go and farm that item because it granted you a pretty tangible benefit. No vanity item in the game is kept that powerful, or so attractive in a gameplay/balance sense.
Also... consider how odd it'd be for such a huge amount of deaths in the game to all be from the one same item, instead of... the game, the world the monsters.
Volte 80 Frost DK--Cycloneduke 80 Holy Pally--Moardotz 80 Desto Warlock-- Dexterworgan 80 Assassination Rogue----Liadon 80 Feral Druid--Mumbles 70 Frost Mage--Bibleblack 70 Disc Priest--Dylli 70 DM Hunter--Krosa 70 Fury Warrior -- Slapntickle 70 Prot Warrior -- Okoi 80 Enha Shaman + 4 slave shamans multiboxed to 70 - Darksorrow EU PvP
It was fun, it was supposed to be fun, but players abused it.Originally Posted by All the posts
Now you can still kill yourself and save a repairbill, just not every five minutes and now with a cast-time.
People were using it in LFR so they could afk during boss fights...pretty annoying.
Q: Where the fuck is Xia Xia, SIU?!?!
A1: She needs to start making eggs for Easter...
A2: Drunk and sleeping somewhere.
Pointless change I don't quite understand. What's funny though is mods over at the wow forums were deleting every thread talking about this nerf lol.