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  1. #1

    Guilds raiding 60-70 hours now?

    [I am talking World First, top ~10 guild challengers]

    What ever happened to the 5pm-10pm 5 days per week model for hardcore players? When 5.2 was released, I kept track on the hours certain guild(s) were in ToT, and the first day it was 15 hours (afternoon until 3am local time). The second day it was about 14 hours, and that schedule has been pretty consistent. They are starting 25man raids in the afternoon now and ending past midnight.

    In the Race To World First documentary, they clearly stated that they raid 35 hours per week. What has caused that to increase so dramatically?
    Last edited by Trakanonn; 2013-03-19 at 06:15 AM.
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  2. #2
    Brewmaster Rinoa's Avatar
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    It's been like this for a while, though it is an ever increasing arms race as it were. 'Hardcore' raiding being evenings only stopped in Sunwell when SK Gaming started raiding all day and world firsted some of the last bosses - including Kil'jaeden. Other top guilds such as Nihilum at the time had to answer in kind and start early mornings in order to keep up. That has now evolved into raiding as much as humanly possible for the tip top guilds. Note that only an extremely small minority raid such amounts.
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  3. #3
    Could/Should Blizzard do anything about this I wonder? Like, say, 50 heroic attempts (off the top of my head), and if not killed in X amount of attempts, then it must be killed in Normal mode before trying the next heroic boss. Some guilds like Midwinter did this.. After spending the day wiping, they just killed it on Normal mode and moved on to the next heroic.
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  4. #4
    Which is why I care more for kills on bosses like Ra-Den. If you watch a lot of top guilds, they have a LOT of players that fuck up really easy mechanics. With Ra-den you can't just mindlessly grind until you've learnt it, you need to go in and do it properly as soon as possible - No lifeing won't save you with him. It doesn't matter how good you are, if you don't raid for the majority of your life - You will not get ANYWHERE near a world first.

  5. #5
    35 hours was probably during farm content. It has been like that for years now. (I want to say HC Lich King was the first that really got attention)

    Anyway, they all want to make a name for themself by killing the end-boss first. They'll be the talk of the day and publicity doesn't hurt them nor their sponsors.

  6. #6
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    Quote Originally Posted by Zypherz View Post
    Which is why I care more for kills on bosses like Ra-Den. If you watch a lot of top guilds, they have a LOT of players that fuck up really easy mechanics. With Ra-den you can't just mindlessly grind until you've learnt it, you need to go in and do it properly as soon as possible - No lifeing won't save you with him.
    Limited attempts = hours of talking strats before pulls.

  7. #7
    Quote Originally Posted by Trakanonn View Post
    Could/Should Blizzard do anything about this I wonder? Like, say, 50 heroic attempts (off the top of my head), and if not killed in X amount of attempts, then it must be killed in Normal mode before trying the next heroic boss. Some guilds like Midwinter did this.. After spending the day wiping, they just killed it on Normal mode and moved on to the next heroic.
    That doesn't really reduce raid time. 50 attempts, with each fight taking 10-15 minutes,for each boss is still a few days of time.

  8. #8
    i just wonder how they can keep a regular 9-5 job, or as me, a 6-16 job, while raiding for so long.

    guess they a basement dwellers getting everything paid by their parrents. or maybe they are robots? who knows?

  9. #9
    Quote Originally Posted by kazih View Post
    Limited attempts = hours of talking strats before pulls.
    True, can't really argue :/

  10. #10
    Quote Originally Posted by Trakanonn View Post
    What ever happened to the 5pm-10pm 5 days per week model for hardcore players? When 5.2 was released, I kept track on the hours certain guild(s) were in ToT, and the first day it was 15 hours (afternoon until 3am local time). The second day it was about 14 hours, and that schedule has been pretty consistent. They are starting 25man raids in the afternoon now and ending past midnight.

    In the Race To World First documentary, they clearly stated that they raid 35 hours per week. What has caused that to increase so dramatically?
    Well... it being competitive, and the competition putting in more hours, means you will put in more hours to get ahead, and it will go on and on.

  11. #11
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    Quote Originally Posted by Garkanh View Post
    i just wonder how they can keep a regular 9-5 job, or as me, a 6-16 job, while raiding for so long.
    They have sponsors

  12. #12
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    Quote Originally Posted by Garkanh View Post
    i just wonder how they can keep a regular 9-5 job, or as me, a 6-16 job, while raiding for so long.

    guess they a basement dwellers getting everything paid by their parrents. or maybe they are robots? who knows?
    Most hc raiders study or have a work that allows them to take the time off when new raid comes out, some are jobless.

  13. #13
    Quote Originally Posted by Garkanh View Post
    i just wonder how they can keep a regular 9-5 job, or as me, a 6-16 job, while raiding for so long.

    guess they a basement dwellers getting everything paid by their parrents. or maybe they are robots? who knows?
    Quote Originally Posted by vertex705 View Post
    They have sponsors
    Yea, sure they have sponsors. But thats not how it works! Basically, raiding for a guild like that means you'll take days off work, school, hobby, w/e in order to make this many hours during progression.

    Once progression is over, these guilds usually clear all the content in 1-2 evenings.

  14. #14
    Quote Originally Posted by Trakanonn View Post
    What ever happened to the 5pm-10pm 5 days per week model for hardcore players? When 5.2 was released, I kept track on the hours certain guild(s) were in ToT, and the first day it was 15 hours (afternoon until 3am local time). The second day it was about 14 hours, and that schedule has been pretty consistent. They are starting 25man raids in the afternoon now and ending past midnight.

    In the Race To World First documentary, they clearly stated that they raid 35 hours per week. What has caused that to increase so dramatically?
    You're looking at two radically different things.

    1) Garden variety heroic raiding guilds: these tend to raid 3-5 days per week, for 4-5 hrs per night. They may be server first type guilds, or server 5th, 10th etc. Depends on the realm and the guild.

    2) World first raiding guilds: these guys are a totally different deal, when progression is on they devote ENORMOUS amounts of time to raiding in a feverish effort to get the bosses down first in the world. Although usually these kinds of guilds only have that level of activity for a few weeks before progression finishes, then things go on farm and they faceroll it all in a few nights. Which is necessary because otherwise they'd go insane.

    ---------- Post added 2013-03-19 at 06:13 AM ----------

    Quote Originally Posted by vertex705 View Post
    They have sponsors
    Or flexible jobs, or very patient parents :P
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  15. #15
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    Quote Originally Posted by Nudi View Post
    35 hours was probably during farm content.
    Trust me, top guilds don't spend 35 hours on farm content. I remember back in ICC, guilds such as For the Horde did full HC clears in around 1 hour. Let's assume they had 2 alts each and that alt runs were slower. Let's say 4 hours a week.

    Top guilds raid *much* more than 'normal' guilds during progression, and *much* less during farm because they clear the raid mindblowingly fast while most others are still progressing.
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  16. #16
    Its seems kind of crazy but when you consider that they only do these long hours when a new raid pops and then once its beaten they cut back drastically on their raiding hours, its not as insane.

    3-4 weeks of hard pushing to burn through bosses and then they are done and just sit back and collect gear for the next raid.

  17. #17
    Quote Originally Posted by alucardtnuoc View Post
    Well... it being competitive, and the competition putting in more hours, means you will put in more hours to get ahead, and it will go on and on.
    But the competition pool is getting smaller and smaller.

    Yet the ones at the very top are having to pull more and more hours.
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  18. #18
    Good Lord. I raid maybe 8 hours a week. lol.

  19. #19
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    I remember Paragon stating that they raided like 17 hours in a row before they got their Cho'gall heroic (world second) kill. And if you watch the world's first video you will get an impression that they raid every day. No one is only raiding 35 hours a week. Karfagen openly stated that they raided up to 20 hours a day in the video. That was back in Cataclysm, and I doubt much have changed. Surely many of the guilds have quit, but new guilds have arrised with the same raiding schedule as the top 5 guilds back then.

    Quote Originally Posted by vertex705 View Post
    They have sponsors
    They don't get paid for this outside of that one guy that streams it. They may get sponsor gifts as in head phones and mousepads... but that is basically it.

  20. #20
    Brewmaster Rinoa's Avatar
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    Quote Originally Posted by Trakanonn View Post
    But the competition pool is getting smaller and smaller.

    Yet the ones at the very top are having to pull more and more hours.
    That is not entirely true. While the total amount of raiding guilds may have gone down a bit, the amount of guilds that are truly competing for world first 'important' kills (read: end bosses or stupidly hard encounters) have remained about the same since Legacy WoW. Apart from at the very start of the game there have always been around 2-5 guilds who are competing while others are trailing behind. Sometimes it's even been only one guild - like in Black Temple when Nihilum got every single world first.
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