We were putting in our first full night of progression on Heroic Horridon in 10 man last night and were making good progress. We still have some cleanup to do on the Amani gate, but we finally pushed through that gate and had the boss spawn towards the end of the night.
Since the spirits seem to focus ranged and healers before selecting melee, our melee didn't really have a chance to see the fixate before that attempt. Our rogue had no issues as he could just throw when the spirit got near. However, our ret paladin was saying that he was unable to keep a good dps uptime on the boss during our bloodlust (got the boss to 15% before we died due to bad cooldown usage on the doubled up dire call/roar) because he didn't have many options to knock back the spirit so he spent most of his time kiting.
Do any ret paladins have a good suggestion for keeping a good distance between you and the spirit while burning the boss/horridon down at the end? We were contemplating when we go in next time to clean up the amani adds after the gate is smashed, and then right before the boss is getting ready to spawn move the entire raid group over to where he jumps down (hoping to give us 20-25 seconds uninterrupted before our adds get to us during bloodlust). Should we just have our boss tank pull the boss around in a circle with a radius of about 30 yards or so, so melee just follow the boss as he's being dragged around and their spirits don't catch up?
Any suggestions would be appreciated for when we go back in there on Thursday. Thanks!