With the pvp change I started to wonder. Pvp power is rapidly becoming the "Advantage" stat that players will gain from pvp gear.
Now with regard to healers. They are no longer forced to stack resil to survive with the 65% base, and as they only gain 50% of power as healing from pvp power (and usually focus on keeping allies alive rather than killing enemies), what is going to be the incentive for healers to get pvp gear? Wouldn't pve gear loaded with healing power be more attractive?