Well, MMO PvP won't ever be balanced. That's just a fact, so there's no point taking it serious like a competitive game. However, I agree that it certainly hasn't always been this bad. I think PvP gets worse every expansion, but I don't really blame CC. Like it or not, it does add to the skill cap, though it's perhaps a bit much now. But I think the bigger problem is burst damage and healing, especially healing. Looking back to BC, it's true that individual class to class balance wasn't any better than it is now, but the flow of PvP in general was far better. In DPS vs DPS battles, people didn't ever die within seconds, and when healers were thrown into the mix, it didn't change things all that much. Now, if one side has a healer and the other doesn't, the fight almost always goes in favor of the healer. They're just too effective, and I think it's destroyed the flow of PvP. Instant CC needs to be gone or on much bigger CDs, I agree with that, but it won't do any good if healing isn't nerfed, and burst damage toned down along with it but to a lesser degree.