Certainly assassination suffers if interupted during CDs as well but assassination isn't as punished because its cds represent a much smaller portion of its overall damage. Yes combat does more raw damage but the deck is stacked against it similarly to how the deck was stacked against sub during FL and DS. Perhaps not to the same degree but I wouldn't be surprised if many rogues stay with assassination as their full time spec because of the limitations of combat.
If anything, the 4p bonus brings combat close to assa, because the gap between the two specs right now is insanely in favor of assa. Just look at top guild, even rogues with 4p are still assa, and they don't usually go for a spec just because they like it more, do they?
Also, Noxxic numbers (based on SimC) for BiS settings are as follows:
Assa - 201K
Combat - 205K
Assa - 192K
Combat - 184K
We are competing to win, and if you no longer go for a gap, you're no longer a gamer.
i got recently t15 4set and i also have higher ilvl weapons for combat (522 vs 510 for ass) i switch to combat for megaera and ji-kun and i have to say that it sucks at least for me maybe in jin rokh or tortos it can be better but certainly boss mechanics fuck up combat if u lose time using feint or something during as/sb, if u cant use ks, if u cant have full uptime on your target those things screw combat hard. in patchwerk fights maybe combat will be better but in this tier assa is the king.
As we get more and more boss fights that rely heavier on mechanics, simplicity in rotation is going to matter more and more. I consistently see Frost DKs and Assassin rogues doing very well (including myself) because you can divide your attention a lot easier and still manage to do great dps. While I'm not saying combat is brain-busting difficult, I think it's a pretty standard opinion that it requires more attention than Assassination.
Blizzard has done a great job over the last year or two keeping all specs within a 5% difference. So if you aren't in the 10 guilds in the race to world first, I don't see a 5% margin swaying anyone into playing something they don't enjoy.
I liked Ghostcrawler before it was cool.
If top raiding rogues are assa then it's safe to assume that in those fights, with that gear, that spec does more DPS overall. There's no difference in survivability/mobility/utility between the two specs - DPS is the only variable.
Could that change as they get closer to T15 BiS? Possibly. But as it stands, in a real raiding environment, assa still seems to have the edge - even with T15 4P.
In my opinion, what is needed is for Blizzard to…
The biggest problem Combat has at the moment, is that when AR/SB are up, any latency/input lag/missedGCD is a big dps loss. As an example, when I pop AR/SB, I have to manually account/guess(based on SS CP procs) how many combo points I have, since my UI doesn't update my CP fast enough in time for the next GCD.
Also, Killing Spree remains the single most suicidal damage cooldown in the game.
This x1000 at the moment. As fights get more mechanics you have to deal with, the worse Killing Spree gets as a cooldown. Jin'rohk (lack of pool buff), Heroic Council, Tortos, Maegara, Durumu, and Iron Qon are all fight off the top of my head that Killing Spree can be more or a hindrance than a blessing. I really can't think of a tier where Killing Spree was this deadly to yourself.Also, Killing Spree remains the single most suicidal damage cooldown in the game.
Also, the .5 GCD is pretty awful for Combat when you're still GCD capping. One would think that a lower GCD would mean getting GCD locked less, but nope. I love that Combat tends to be faster paced than Assassination, but currently, it's just too spammy and CD reliant.
The only mechanic Combat has actually been able to sort of cheese this tier has been Ji-kun's Down Draft, but you don't even need to worry about it as is between Shadowstep and Sprint.Killing Spree can also let one cheese mechanics, so it's a double edged sword.
The .5 GCD's problem vs a 1 or even .8 GCD is that it does make your rotation dps beyond fragile if you have to deal with mechanics such as running across a room or switching targets. God forbid you experience the briefest two second jump in latency during AR/SB.Being GCD capped is irrelevant. Why would a .5 GCD even have any value if Combat couldn't use it?
Will be interesting to see myself as combat, it's been a while; nothing against it, i seem to be getting axes and fists and no daggers. this may be another tier that i have to switch until daggers fall into my lap.
I will be raiding tomorrow as combat with 4pc now that a weapon finally dropped, but from what I can tell from just dungeons/scenarios/dailies it actually does less dps, but I am waiting for logs and such to prove it.
On topic: I'm very concerned about our specs right now... shadowcraft seems to promote combat, but all the top players stay assassination.... :/ I like both, and I just want to do the best for our raid... maybe just stick to the weapon drops then.
Last edited by Bluegirl91; 2013-04-02 at 10:16 AM.
I really want to play combat but not if it's behind by 5k+. /sigh
I'm fairly sure it's going to be behind assassination this whole tier in any real situation since it's only marginally ahead in simulation statically and has far more opportunity cost.
Sim it out again with movement involved and the numbers reflect this.
Also, Killme Spree.
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
I'm still curious why Shadowcraft says combat with 4t15 is like 15k ahead of assassination. :/