So right now AOE CC rules everything in any RBG situation.
Chain CC'ing an entire team with abilities like Mass Grip or Typhoon seem to be the winning strategy these days.
This is mainly why most melee, except maybe a FDK and a ROGUE are not welcome in rbgs.
My idea is to have a debuff similar to Battle Fatigue applied when you enter RBGs. The debuff would do either one of two things. It would either lesson the duration on ALL aoe CC effects by so many seconds....
or
AOE CC effects would simply DR quicker.
Thoughts? It's really annoying that I'm laughed at and told to go away simply because I'm WW Spec, and the team wants all ranged and 2 melee.