Page 8 of 9 FirstFirst ...
6
7
8
9
LastLast
  1. #141
    Quote Originally Posted by xanzul View Post
    Current content never receives xp reductions and I don't quite get why people are asking for it 6 months after Mop released. 85-90 is quite fast as long as you don't restrict yourself to one tiny part of the game. Between pet battles, battlegrounds. dungeons, gathering professions and the fact there are so many quest hubs in Pandaria that you can easily make each lvling experience in Mop completely different. It's fine. Ever think to consider the problem might be you?
    So many voices complaining about the cruel MoP leveling experience, to which I agree to. Ever think to consider the problem might be you?

  2. #142
    Quote Originally Posted by xanzul View Post
    Current content never receives xp reductions and I don't quite get why people are asking for it 6 months after Mop released. 85-90 is quite fast as long as you don't restrict yourself to one tiny part of the game. Between pet battles, battlegrounds. dungeons, gathering professions and the fact there are so many quest hubs in Pandaria that you can easily make each lvling experience in Mop completely different. It's fine. Ever think to consider the problem might be you?
    What the heck are you talking about? There is a tiny number of dungeons and even fewer level dungeons in Pandaria, gathering professions give miniscule ammounts of exp and so do battlegrounds for that matter. There is no way to skip or choose where to level in Pandaria either since there is ONE zone for each level and the stories are completly linear forcing you to do them from start to end.
    I have by now level 7 chars to 90 and I can tell you that Pandaria is the worst, most tedious and annoying leveling I have experienced since I started back in TBC. It is plain and simple not fun and takes too long and that is with rested bonus.

  3. #143
    Moderator MoanaLisa's Avatar
    Join Date
    Oct 2010
    Location
    Pacific Northwest, USA
    Posts
    11,938
    Quote Originally Posted by Huehuecoyotl View Post
    the speed of levelling would be a non-issue if levelling were challenging or fun. or best of all, both.
    Balderdash! If leveling were challenging all the way through from 1-90 it would take longer, be more difficult, and the relatively low level of discussion threads like this would triple overnight with people complaining about it. The supposed 'rewards' from having the leveling experience be twice as hard wouldn't even begin to cover the grief it would cause.

    I'll grant you it's rather boring now but having it be too 'interesting' purely due to being difficult/challenging would be just as bad if not worse.

    No one knows what the definition of 'fun' is that covers everyone so discounting that altogether.

    ---------- Post added 2013-03-28 at 03:06 PM ----------

    Quote Originally Posted by Stede View Post
    That seemed relatively low on the priority list, so - I wouldn't hold my breath. Cool to see folks looking at it from a goldmaking angle, though
    I could be entirely wrong but I don't believe that opening up professions for everyone would be a big serious code change. That said, where you plan to store all the mats for that many professions is another issue entirely. If it's not a big change it could happen any time; like tri-spec I suppose which was rather sudden and unexpected to see--unannounced or otherwise.
    If you have anything to contribute to a thread topic, please do so. Discussing moderation or calling out specific people is against the rules and makes a post liable for an infraction. Please report problem posts. If anyone is unclear about the rules please read our FAQ. Thanks.

    It's a magical world, Hobbes, ol' buddy...let's go exploring!

  4. #144
    I guess my question is what's the point of leveling now? (Even more specifically, adding levels each expansion) It used to be a focal part of the gameplay in vanilla and to a lesser extent in BC. Nowadays, though, it's an afterthought compared to max level content. Even though leveling has become monumentally better compared to Vanilla leveling, it is seen more as gating from what people really want and what Blizz spends most their time designing: end game content.

    For the last few expansions, I just dont know what purpose leveling serves anymore. It doesn't make you a better player and you don't need 5 lengthy levels to figure out the ~2-3 new abilities you learn. It just seems like filler to me. I personally would love it if they just said "No more leveling! If you want to quest, we have TONS of dailies for you to partake in!" But I can't even imagine the QQ that would ensue if that were to happen.
    Quote Originally Posted by Boubouille View Post
    You're full of shit honey.
    Quote Originally Posted by Ghostcrawler
    You should have no expectations for the next expansion IMO...

  5. #145
    Quote Originally Posted by Eschaton View Post
    Balderdash! If leveling were challenging all the way through from 1-90 it would take longer, be more difficult, and the relatively low level of discussion threads like this would triple overnight with people complaining about it. The supposed 'rewards' from having the leveling experience be twice as hard wouldn't even begin to cover the grief it would cause.
    that sound you heard was my point, flying over your head.

    the fact is, if levelling contained any small drop of actual gameplay any more, there would be less complaints about it, regardless of how long it took. at the moment it is mind numbingly tedious because it requires precisely zero skill. it is a barrier between starting the game, and reaching challenging, meaningful content. people want it to be shorter because it isnt a game at that point, at least not in any form i recognise.

    making it quicker is like cutting the crusts off a shit sandwich. you might be able to get through it faster but it still leaves you with a nasty taste in your mouth.
    When challenging a Kzin, a simple scream of rage is sufficient. You scream and you leap.

    The volume of new game features and content in MoP is a direct consequence of people cancelling subscriptions during Cataclysm. You're welcome.

  6. #146
    Pandaren Monk Mukki's Avatar
    Join Date
    Mar 2011
    Location
    ANC! ANC! ANC!
    Posts
    1,934
    Quote Originally Posted by Moshic View Post
    So many voices complaining about the cruel MoP leveling experience, to which I agree to. Ever think to consider the problem might be you?
    I got from 85-90 in a matter of 72 hours... literally EVERYTHING gives experience. Cata, Wrath, BC, VANILLA were all far worse. What planet are you on?

  7. #147
    Quote Originally Posted by Mukki View Post
    I got from 85-90 in a matter of 72 hours... literally EVERYTHING gives experience. Cata, Wrath, BC, VANILLA were all far worse. What planet are you on?
    72 hours is a huge time investment and you can double that with levelling from 1-85 when the majority of the content is at max level asking a player to spend a week of game play to reach that level, for some this is over two months of playing, is ridiculous.

  8. #148
    Quote Originally Posted by SodiumChloride View Post
    I did just about everything to mix it up. I toured the entirety of Pandaria doing all the quests I could, I did dungeons, I even did a bit of PVP that I despised - especially when I had zero PVP gear while lvling.

    The problem is, I'm sick of it. I have been levelling since vanilla. It's has gotten quite old.

    Levelling is really beginning to feel like a "gate" that stopping you from doing end-game activities.

    PS: What's with you always defending Blizzard? LOL. If I'm unhappy with something in the game, I'm going to say it. Whether Blizzard fixes it or not, to improve my experience, is up to them.
    How am I defending Blizzard by saying the game feels like a grind because of your very own actions? Where have I said the game can't be improved and that Blizzard can do no wrong? Look as I said before a lot of this whining about grinding is a direct result of players playing Mop like Cata. Change your mind set and you just might enjoy the game again. Or maybe you are burnt out and need a break. Is Mop perfect? No but that doesn't mean many complaints about Mop aren't a result of player choices and not necessarily bad game design.

    ---------- Post added 2013-03-28 at 08:13 PM ----------

    Quote Originally Posted by James Tiberius Kirk View Post
    Any leveling is too much. To me it's by far the worst part of the game.

    The game starts at the max level. I don't care who raped Manrik's wife and I don't want to collect scrap metal for lazy quest givers.
    Unfortunately for you not everyone is like you. Different players like different things and thats fine but leveling of some sort is a core mechanic in mmos.

    ---------- Post added 2013-03-28 at 08:17 PM ----------

    Quote Originally Posted by Itisamuh View Post
    I really wish people would stop bringing up BoAs when talking about how long leveling takes. Not everyone is in a level 25 guild with access to all of them. Not everyone has a friend to recruit. The most I can get is 20% faster through BoA, and only up to 80. To many people leveling takes way too long. Quit telling them they are wrong.
    Getting guild heirlooms is absolutely trivial now with the changes to guild rep. Spend a few hours questing and boom 3 new heirlooms with very little grinding. Also it is beyond trivial to get DMF tickets and buy heirlooms with those as well. The simple fact of the matter is if you want lvling to be faster you have numerous ways of making it faster.
    Last edited by xanzul; 2013-03-29 at 12:14 AM.

  9. #149
    Quote Originally Posted by xanzul View Post
    How am I defending Blizzard by saying the game feels like a grind because of your very own actions? Where have I said the game can't be improved and that Blizzard can do no wrong? Look as I said before a lot of this whining about grinding is a direct result of players playing Mop like Cata. Change your mind set and you just might enjoy the game again. Or maybe you are burnt out and need a break. Is Mop perfect? No but that doesn't mean many complaints about Mop aren't a result of player choices and not necessarily bad game design.[COLOR="red"]
    You do seem to spend a lot of your time here attacking anyone that disagrees with Blizzard. If Blizzard want WOW to continue to be successful it is them that have to adapt to the players not the other way around.

  10. #150
    Quote Originally Posted by skitzy129 View Post
    I know how to level fast and efficiently as I've done it with 7 classes. The experience is so unenjoyable at this point that I can't bring myself to finish the rest until some XP cuts happen or something else to speed up the process. It's not so much the length of time that bothers me primarily but that time spent doing the same thing over and over if you want to be the most efficient time-wise. There is nothing new by the 3rd/4th alt, let alone the 8th. My ambition would spark again if I something happened to shorten the time I have play repeat content.
    You don't need 500 alts. I'm fine with suggesting changes to the game but changes shouldn't be motivated by outliers like you who lvl unhealthy amounts of characters for no apparent reason.

    ---------- Post added 2013-03-28 at 08:22 PM ----------

    Quote Originally Posted by Coleslaw View Post
    85-90 is not fun to level any more.

    It doesn't change...at all. Not one bit. Why they buffed heirlooms to 85, but not 90 makes absolute 0 sense to me.

    My first 90 I leveled via questing, my second...dungeons. My second one came out worse because he had 0 rep across the board, so I had to go back and do the quests anyway to start getting rep for valor gear.

    What they SHOULD do is just have an exp buff applied to your account when you get the zone achievement for doing the # of required quests.
    Blizzard never speeds up lvling in current content until right before the next expansion comes out. I'm not sure why players think this is a reasonable request. Don't like lvling? Then don't. Simple as that. Wait for the xp cuts or suck it up and grind it out. Either way this is a personal problem and not a game design issue.

  11. #151
    Quote Originally Posted by Pann View Post
    72 hours is a huge time investment and you can double that with levelling from 1-85 when the majority of the content is at max level asking a player to spend a week of game play to reach that level, for some this is over two months of playing, is ridiculous.
    And yet, not only did we do it in the past (since Vanilla), we enjoyed it.

    One wonders how you manage to survive, since all food takes time to cook. I mean, come on, we've been heating food to eat it for how many thousands of years? And you still have to wait five minutes for the pizza rolls to warm up in the microwave? Man, how rough life is.

  12. #152
    Quote Originally Posted by Thelxi View Post
    Yes, it is way too much right now. BC/wrath take too long, and even 1-58 is tedious without flight paths. Ironically 80-85 is surprisingly fast now. 85-90 is stretched out way too thinly over way too many quests.
    What on earth are you talking about? BC/Wrath takes too long? You mean a few hours of lvling per expansion is too much? Seriously? You practically outlvl the expansion before clearing out the first zone. It's perfectly fine. As for the flight path thing, no. Just no. Anyone crying about automatic flight paths being removed clearly doesn't lvl by questing anyway or they would know quest flow was redesigned in such a way that you end up getting your flight paths naturally as you quest through each zone. There is no running long distances to get them anymore and sure as hell doesn't make lvling more of a grind. Boo hoo you have to wait an extra 1.2 seconds to get to the next quest hub. Give me a fucking break.

  13. #153
    Quote Originally Posted by Ringthane View Post
    And yet, not only did we do it in the past (since Vanilla), we enjoyed it.

    One wonders how you manage to survive, since all food takes time to cook. I mean, come on, we've been heating food to eat it for how many thousands of years? And you still have to wait five minutes for the pizza rolls to warm up in the microwave? Man, how rough life is.
    Yeah that is really the same, well done!

  14. #154
    Quote Originally Posted by Lanthanum View Post
    I won't be leveling anything else in the near future. I have had my fill.

    I came into MoP with 15 level 85's and have since taken 7 onto the level cap. I have seen everything that every continent has to offer. I know the quests inside out.

    What do Blizzrd do in the future? I agree that going from 1-100 would be a daunting prospect.
    Blizzard doesn't design the game around people having 20+ lvl capped alts and nor should they.

    ---------- Post added 2013-03-28 at 08:31 PM ----------

    Quote Originally Posted by Whiskymon View Post
    I hate grinding but i love RPGs and WoW.

    Blizz should find "middleroad" which pleases both sides. Like that XP lock thing. Pay 5k gold and get +300xp buff.

    This way people who want to take it easy and enjoy the view can do it and ppl who want to rush to 90lvl can do it with a permanent XP buff.

    Edit. Of course, this XP buff would be available after first level 90 char.
    You mean a middle road like heirlooms and various xp buffs and all the new ways they have given us to lvl so we don't have to grind 1-90 doing the exact same thing on every character? We already have that.

  15. #155
    Over 9000! Glorious Leader's Avatar
    Join Date
    Nov 2010
    Location
    In my bunker leading uprisings
    Posts
    9,407
    Quote Originally Posted by PizzaSHARK View Post
    85-90 needs like a 66% XP cut. 1-85 isn't awful if you have heirlooms, but 85-90 is an interminable grind.
    I agree it's pretty crap. Not looking forward to it. 1-85 is a pleasure but it becames a pure fuckign wall at 85.
    The hammer comes down:
    Quote Originally Posted by Osmeric View Post
    Normal should be reduced in difficulty. Heroic should be reduced in difficulty.
    And the tiny fraction for whom heroic raids are currently well tuned? Too bad,so sad! With the arterial bleed of subs the fastest it's ever been, the vanity development that gives you guys your own content is no longer supportable.

  16. #156
    i absolutely love leveling, more than anything else in the game. i think that the xp requirements are fine. it doesn't take too much time to level from 1 to 90, especially with heirlooms and if you have an understanding about which zones to quest in and when. i recently finished leveling a hunter to 90 in just under 48 hours of play time. leveling is fun and although it may seem long and tedious to some, it is an important part of the game and shouldn't be shortened too much.
    Last edited by nolliepop; 2013-03-29 at 12:36 AM.

  17. #157
    Quote Originally Posted by yjmark View Post
    imho - Blizz should make the old expansion raids become an optional way of leveling. Like leveling 50-60 doing vanilla raids, 60-70 doing TBC raids, etc... And have each tier within the expansion represent a portion of the leveling, with decreasing xp as you gain levels.
    These kinds of suggestions I don't have a problem with. Rather than demand faster leveling maybe we should have Blizzard address the reason why some people don't like lvling directly? It would make for a better game and give everyone more options without hurting the game or the players.

  18. #158
    Immortal Granyala's Avatar
    Join Date
    Feb 2010
    Location
    Arkon-III
    Posts
    7,832
    I think the anticipation of being able to do the content you really want to take part in is what creates that Hell.
    Well put, Sir.

    Leveling is cool and fun when all your friends start with you and you all level together.
    Leveling is hell if all your friends are already max level and you just want to catch up asap and have to level solo, to do what an MMO is all about: Playing with your friends.

    Ifalna Sha'yoko on Twitter and Armory - Occasionally unfaithful to WoW with my Adorable Miqo'te - (ノಠ益ಠ)ノ彡┻━ ┻

  19. #159
    Quote Originally Posted by Hanto View Post
    I don't mind the leveling process that much for 1-85. But geeze, 85-90 is dreadfully annoying. I know that flying helped 80-85 go faster and really helped with just not making it feel like a boring grind, and I do think Blizzard should take a serious look at it again for 85-90. I do agree that flying initially takes you away from the world, but I believe the WotLK approach to flying was probably the best and would help those alt-o-holics that share the sentiment that Pandaria takes too damn long in its current state.
    Mop lvling is no slower than Cata lvling. Keep in mind Cata zones were designed with flying as you lvl in mind whereas Pandaria lvling was designed with ground mounts in mind.

  20. #160
    Quote Originally Posted by xanzul View Post
    Blizzard doesn't design the game around people having 20+ lvl capped alts and nor should they.
    Why are you so against shortening the time it takes for someone that already has one or more level capped characters to level another character? How does this impact your enjoyment of the game?

    Whilst it is probably unusual for someone to have 20 or more level characters, and the person you quoted does not say anything of the sort but don't let that stop you, I would imagine that many have five characters that around level 60 or above. For existing players the levelling experience is disjointed and repetitive. Why not change levelling for those that already have one or more max level characters?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •