The only thing I can think is that maybe sometimes I forget to have it re-attack after moving it (move-to over-rides attacking), but if this is the case then a soul-shatter should be more than enough for me to lose aggro if the VW has had aggro for most of the fight. Yet, soulshatter does nothing basically, and I have to use gate for the temp threat dump ... and it's a roll of the dice whether the VW can regain aggro in this time, and usually it's only a few attacks for me to get aggro back. I'd sit longer but I need that soul leech shield to keep it from dying.
Oh well ... all in all not bad for being able to solo them when most other classes/specs can't, and being able to do it in a fraction of the time tanks can.
Originally Posted by Blizzard Entertainment
So it just seems that soul link is op, not sure why though.
I tried several times and failed before, then saw this and switched to soul link and now they are cake. (that was the only change I made).
Is it because the damage now has to go thru soul leech on the pet and you now? I find myself only having to use 2 or so ember taps as well. Its stupid easy now, and impossible before soul link.
Gotta say, I tried out this strategy, and it works like a charm. I was simply shocked at how easy (and quickly) these things die. Even with some nasty fears into other mobs, I was never really in any significant danger. Only when a fear caused a returning warscout to ALSO aggro was it a bit dicey for a bit, but even then it was still fun managing than feeling "OMG GONNA DIE"
Amusingly, on the first solo kill, got the Jade mount. Soon, the others shall be mine!
Mercy has no meaning to me.
Common Sense and Common Courtesy should both be renamed; neither are very common anymore.
Also worth noting that affliction does well with solo'ing these as well. Glyph of siphon life, demon training, and drain life. Voidlord tank, alternate DL and MG to heal as needed. Use gateway to reset if you somehow get threat. SB:SS + coex to get the spirit.
Destro or affliction are viable and similar kill speed. Demo can do it too its just more of a headache since it doesn't have the self healing other specs do. That said voidlord, glyph of DA, and glyph of demon training give your pet more armor than most tanks.... You end up using glyph'd DL as a filler and it takes so much longer to kill it.
War-God Dokah on Isle of Giants ship can be soloed as well. He is like Warbringer on steroids, 40mln hp and 5 abilities. At 515+ilvl he is doable, though take like 10 minutes to kill, with adds respawning during fight. Doesn't drop mount, but have near guaranteed Big bag and TON of insignias. About 30 min respawn too.
To identify the mount, thw colour sometimes doesn't help. But the eyes shall reveal the truth! Look for the colour of ita eyes.
Last edited by evertonbelmontt; 2013-05-08 at 08:18 AM.
I've used dozens of the rep insignias, have 160 of them piling up on my Monk alt, still no mount. At least when one finally drops, I won't lose the roll.
I've been farming them with another warlock from another server for the past few weeks with no issues (using soul link as destro). We even kill the war god on the boat with no issue.
The best part is that we can kill the same war bringer twice!
All you need is someone from another server in the group.
Just fly to each spawn point and invite your friend from the other server. He will then get ported to your server kill him and drop group then have him invite you and if the same war bringer is up kill him on his server. Rinse and repeat!