........THE WRITING'S ON THE WALL !!!!!
Resto shaman can't even come close to a holy priest in terms of numbers imo
You know what our shaman said when they recently got that 20% buff to HR, CH? "Lol, what? We got buffed... Why??"
It's not about numbers so much.
with regard to the question of shields being too strong of a utility, you can compensate by just doing massive amounts of throughput like monks.
Problem is holy doesnt have enough of either; while resto have both copious amounts of utility and throughput, their concerns derive from topological fields (i can't play a shaman because i am spatially dyslexic and geometry was never my strong point)
It's hard to say no to Yoo-Hoo chocolate drinks...the name literally beckons.
Tactical Disaster - Stormrage-US
16/16 Heroic T14
10/13 Heroic T15
Holy's output is very strong. There's a reason it's seeing higher numbers than Disc on a number of 25H (and 10H to a lesser extent, perhaps due to people favoring Disc for its added DPS, which is less trivial in 10H?) fights at the moment. If you're a full-time healer, there's really no excuse to show up to a raid only to heal with one of your specs. Disc meets the needs better on some fights, and Holy meets the needs better on others. The fact that Disc may be a little better on a few more fights than Holy is inevitable, as preventative healing is of course very strong and expecting to see a completely even split is just unrealistic. They've done a good job making both specs viable for every fight, with some fights catering more to one spec than the other and vice versa. I'd rather they focus on other things at that point.
I play Holy on the majority of fights in ToT. I play disc only on Horridon and Jikun and honestly don't even bother with Spirit Shell because I feel bad for the other healers...
That being said, for many fights I feel broken for Holy. PoM feels like it needs a nerf as it's often 25% of my healing and requires zero skill. The scaling of this spell with the tier bonus seems out of control. Echo of Light heals for 20%+ of my healing and requires me to do nothing. And then CoH is typically third and Grid literally tells you the BEST target to use it on every 6 seconds making it ridiculously efficient. (I don't think this mod should be possible, but I'm not going to gimp myself by not utilizing what is available)
I also find that I am often drowning in mana and can't spend it fast enough.
wow-heroes.com/character/us/Kil'Jaeden/mattcauthron/ (Won't let me post links)
On the Disc Vs Holy argument. Disc may be putting out higher HPS than Holy on many fights, but I consider most of that healing "non essential" healing. You are merely stealing healing from resto shamans/monks through atonement and causing them to have overheal. Holy heals the important stuff. Holy has the HPS when it MATTERS. Remove atonement from disc meters which is easily covered by the other healers passive healing abilities and see where disc stands.
*All from a 25 man perspective.
And even monks aren't that bad at spot single target healing and low damage phases.. I prefer spamming soothing mists over chaincasting heal anyday.. and their fistweaving might be nerfed a lot but it is still there and has its uses when there is little damage going on.
Last edited by Rorschachs; 2013-04-02 at 05:00 PM.
I'm glad there's someone speaking for holy priests. Anyone saying that we're perfectly fine clearly doesn't either play hpriest or is a disc priest afraid of nerfs.
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
The reason blizz is in a bind on Holy is more of a 10 man vs 25 man dilemma I think. I can see how it would be far weaker to Disc in a 10 man scenario but this is simply not the case in 25 man. If blizz were to buff Holy to Discs level in 10 man, holy would dominate in the 25 man arena. They already do incredibly well, but it would get to where no other healer could even touch Holy with the excpetion of monks on their niche fights like Tortos and Maegara (As it is I already leave all our healers in the dust on about half of the fights in ToT).
How nice you keep Holy for... what fights...? Tortos? Any else?
Pls answer this question;
Would it hurt to change Chakra not to be about ST/AoE heal? And would it hurt to give Holy some utility, like for example groundspell Sanctuary reduce dmg taken by 10% or +heal 10%? That's all we want, you act like we scream for a complete overhaul and major buffs. It's QoL changes, nothing gamebreaking.
---------- Post added 2013-04-02 at 05:58 PM ----------
Again, spec loyalty is silly at this point in the game, with quick talent changes and addons to manage reforges and an unlimited number of keymaps. You're all priests, so stop limiting yourselves to one spec of your class IMO.
Last edited by Mctriple; 2013-04-02 at 06:49 PM.
I don't know holy priests too well, but they don't really have either of those things.
What logs exactly are you looking at? On 25man the two specs are indistiguishable. Some fights disc is ahead some fights holy is ahead some fights they are the same. On 10 man disc has an advantage in more fights because atonement is just too good (and too brainless) there.
Holy has the same problem it always had it suffers a lot from overheal and lack of high raid damage. The same encounter design that allows disc to do well its current state is also hurting holy. It is not really lacking in power. TBH if holy mastery gave mana back everytime it overhealed holy would practically destroy the meters on every fight.
Last edited by Havoc12; 2013-04-03 at 12:09 AM.