I have always relied on Mr. Robot, however I decided to up my game and start looking at the data myself instead of just blindly following a guide.
I downloaded and ran a simcraft. I saw a box where it had a list of scaling dps per 1 unit.
It showed:
Every 4.11 int = 1 dps
3.37 sp+ = 1 dps
1.00 crit = 1 dps
1.38 haste = 1 dps
.97 mast = 1 dps (think it was .97 can't read my handwriting)
3.24 hit = 1 dps (not sure exactly how this works)
Would this be semi- accurate?
We'll take my Shoulders right now which have a Red socket that has a socket bonus of +60 int.
Putting in a Brilliant Primordial Ruby would give me a total of 220 int. Using the scaling that would be 880dps. If I added a Reckless Verm. (+80 int +160 haste with no socket bonus now) it adds up to around 540 dps. So if my scaling is correct it would be correct to use the Brilliant Primordial Ribu (red) in my shoulders?
This is all assuming you are near/at the hit cap.
My guild GM wanted me to gem mostly haste (Reckless Vermillions), but I just don't know.
I'm totally new to this so take it easy on me ... would appreciate any feedback, thanks in advance.