The fact that the feather has a BIGGER proc makes it better as ppm works on a diff system, using council spell trinket on my 517 lock same identity as feather, it can proc almsot back to back in some cases or be anywhere from 30seconds - 1.5 min diff in uptime, regardless it is a superior trinket due to this.
Thought id post here instead of making a new thread:
Now to my understanding, Thunderforged trinks are not included in that first line of trink sim. Adhereing to that Shadopan supposedly > Spark, but what if its a thunderforged spark?
Right now I have Feather Shadopan and TFSpark. Using F & TFSpark atm, really wish shado wasnt so boring- but should I still be using Shado> TFSpark?
Id sim it myself if I was at a PC that could, unfortunately still at work for another 10 hours.
Just my personal opinion, but I really don't like Spark. By the time it gets stacked up all of your other damaging cooldowns/procs are on CD, and for me Spark ALWAYS seems to get to 10 stacks right before a transition.
As Unholy I find spark very strong (normal playstile) while as Frost I find it kinda weak. That, of course, is based first of all on my personal opinion and secondly on data.
If a trinket procs a lot of times during or near a transition it loose a lot of its value even if, on paper, it's BiS.
We had been working on heroic Ji-Kun, and though I'm not inclined to check our logs, Spark DID transform multiple times a few seconds before a nest, down draft, etc., and that fact irritated me enough to not want to use the trinket.
Right now I'm using Heroic MSV trinket and Shado-pan. I guess I should aim for the Rage trinket as I'm pretty sure I couldn't use the hit off of the Feather.
That sound about right?