Originally Posted by
Kittyvicious
1) 5 million credits didn't require 'grinding'. Money is easy to come by in SWTOR and I'm normally broke in every other game.
2) Selling unlocks doesn't yield 'tons of credits in return'. Considering the caps on currency, subscribers are getting shafted by even that restriction. Raising the currency cap would actually raise the value of a subscription in terms of turning your stipend into credits.
3) If that's the best thing that can be said beyond the basic game, that's utter crap. I'm sure you know that though because the question asked if it was worth it. Sure, players who wanted to keep raiding and pvpng will say it's 'worth it', but he's implying is it financially worth it now. Is it literally worth the money?
We all know the answer to that question is no. That doesn't mean everyone should stop doing it right this second, because it's the only option, but it's honestly the thing I'm most upset about. It's what makes people who defend the company at all costs so much worse, because it's not the free players getting screwed, it's the subscribers. People who were previously defined as loyal, continued to support the game, and now they are tossed to the side with the same excuses that they gave free players initially.