Add flying in Pandaria for 85 and above.
Reduce the experience needed for each level.
Add flying AND reduce the experience needed.
Don't change the leveling at all.
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In Cata, everyone said "No more flying at lower levels! Keep it at max level! Ruins the feel of the game!"
Now, all we hear is "Give flying! Moar flying! Must have flying nao!"
Why Blizzard even bothers giving people anything is beyond me. You whine about one thing, then they do what you wanted, and you still whine. Enough already. This ain't Burger King, people. You can't have it your way all the time.
Oh, it did just now. That was taken in 2012. And I don't see any sources. I remember something saying that League of Legends had 12m total accounts. But inactive accounts don't matter.
Also just scratch from link above
To cast aside your doubt, consider this: It has more daily players than Instagram has daily visitors. At its peak, Blizzard’s World of Warcraft had 12 million subscribers; League of Legends has 32 million players monthly. Last Friday, 650,000 gamers were concurrently playing the top 100 games on Steam. Meanwhile, there were 3 million playing League of Legends at any given time on a typical day in July.
At its most popular point, Activision’s Call of Duty: Modern Warfare 3 had an impressive 3.3 million daily players. League of Legends sees 12 million.
---------- Post added 2013-04-04 at 08:17 AM ----------
And what company even measures their success by people who aren't buying their product?
It was too easy to level 85-90.
Keep the no flying mounts and double the xp needed to level. That'll fix it.
I would be ok with either flying for alts or less exp required for 85-90. If I can fly it faster to do quests + less dieing so you level faster. Less exp required means you will either level faster while still questing or it may actually be possible to use dungeons(which they need to raise the xp for also).
I wish I had speed leveled more of my 85-87 alts with pet battles while it was OP.
Last edited by worsthitmanNa; 2013-04-04 at 12:52 AM.
You're right except for 2 things.
1. My name is spelt "God" not "Loucious-sama".
2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.
I don't think the levelling experience would be too bad if automatic flight paths were reintroduced for alts. Pandaland is a very massive continent and having to use landmounts until you're 90 just isn't fun when you've already seen what it has to offer. I don't think reducing the exp is necessary. I didn't have any trouble levelling my alt while doing dailies on my main. However, I wouldn't complain if the exp needed was reduced.
I recently leveled an alt from 1-90 and I was having a blast all the way up to 85 when they took flying away from me again. Initially in MoP I enjoyed the idea, but I do think that a flying tome for alts should be in the game at this point, as it kills my desire to level through those zones.
I can live without flying in Pandaria until I hit 90, but getting my alts to 90 is pretty time consuming considering that I have like 5 alts waiting in line to hit 90. Not to mention leveling in Dread Wastes is, well, a dread. Curse you Cataclysm for making me an altoholic ):
That said, I hope they reduce the exp needed to level up.
I feel like add flying will totally ruin the leveling experience but nerfing the experience needed for each level will help BIG time for alts.
How about we let the parenting of kids to... their parents? No, seriously, World of Warcraft is a videogame. Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you). Not some kind of "School of Hard Knocks about the Real World".
Each expansion has their way, like MoP has no flying and has high amount of experience.
Keep how it is.
EU ~ Outland