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  1. #221
    Quote Originally Posted by 7seti View Post
    There are a few sets from Cataclysm worth a look. I particularly like this one: http://www.wowhead.com/transmog-set=1114
    That looks like a piece of shit, and I don't agree with the OP either.

    A lot of the gear from classic, TBC and even WotLK is low polygon count with barely any detail at all. It's like being used to the detail in Pandaria's zones and then flying into Hellfire in Outland. Just looks like shit now.

    I say, keep the more detailed gear coming. It doesn't need to get bigger necessarily, but it does need to get more detailed. Cloaks, for example, need a MAJOR overhaul. Some actual cape-like animations for example, not just some shitty looking piece of cardboard that stays stuck to your back like a strip of tape.

  2. #222
    Over 9000! Kaleredar's Avatar
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    Quote Originally Posted by Servasus View Post
    I say, keep the more detailed gear coming. It doesn't need to get bigger necessarily, but it does need to get more detailed. Cloaks, for example, need a MAJOR overhaul. Some actual cape-like animations for example, not just some shitty looking piece of cardboard that stays stuck to your back like a strip of tape.
    Cloaks are a PART of the character's model, not animated on their own. You'd literally have to change the skeleton to make cloaks move differently. And seeing as Blizzard is redoing the races anyway, there's no real use in doing just that for the older models.

    And I dislike "complex" looking capes. I'm perfectly happy with solid colored capes, or ones with only a border pattern or something. Those fit in much more easily to transmog sets than the super gaudy ones with chains and other weird baubles painted onto the surface.
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  3. #223
    Quote Originally Posted by Kazomir View Post
    Cool is a flexible term. Lots of things can look cool.
    That's cool too, yet i dont see oversized shoulders and overcomplicated armor (or weapon) design on it.
    Too bad the boots with kneecaps look so stupid on Worgen in-game.

    Also you have to admit that the cloak totally makes that image. I have never seen a really good-looking cloak on a playable character model in an MMO.
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  4. #224
    Quote Originally Posted by Lumineus View Post
    Too bad the boots with kneecaps look so stupid on Worgen in-game.

    Also you have to admit that the cloak totally makes that image. I have never seen a really good-looking cloak on a playable character model in an MMO.
    It does show you can look good without stupid-huge shoulders.

    Of course you can't hide shoulders in-game ...

  5. #225
    Quote Originally Posted by Highangel View Post
    I think GW2 has some of the most boring looking gear in any mmo i've ever played, i basicly looked the same from 1-80, and at lvl 80 i still haven't found any gear that looks much different.
    You kind of right. WoW has been around for years and someone's link to the amount of different armour sets is a testament to that. I think from memory it was something like 1440 sets. That's a hell of a lot and I think they have been trying to raise the bar each time. Some of the sets look stupid and some look fine.

    Gw2 has been out for 6 months and probably has a 10th of that number. You may think it looks boring but it seems they are trying to tone things like like the OP suggests. The beauty of the game is the way you can mix'n'match items and dye them to create a completely new set. Even though there is only about 120-130 sets the combination of those creates a huge amount of options. In fact its very hard to find two people that look identical.

    there is even a reddit page on the topic. http://www.reddit.com/r/GuildWarsDyeJob They still look boring to you? If so perhaps you like the impossible armour, nothing wrong with that option either. I quite like the designs of some of the armour sets from Tera as well.
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  6. #226
    Quote Originally Posted by Kaleredar View Post
    Cloaks are a PART of the character's model, not animated on their own. You'd literally have to change the skeleton to make cloaks move differently. And seeing as Blizzard is redoing the races anyway, there's no real use in doing just that for the older models.

    And I dislike "complex" looking capes. I'm perfectly happy with solid colored capes, or ones with only a border pattern or something. Those fit in much more easily to transmog sets than the super gaudy ones with chains and other weird baubles painted onto the surface.
    They still look like a shitty piece of cardboard, no matter what the reason. And the less detail they have, the more cardboardy they seem to look.

  7. #227
    It's all magic. IRL physics do not apply to WoW, tbh. Most of the time.

  8. #228
    Dreadlord Csnyder's Avatar
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    Quote Originally Posted by Kazomir View Post
    Impossible for what? you might ask. Well, impossible for everything. Making, using, etc. I can't imagine someone wearing it without collapsing by the weight (even an orc) or trying to put it on himself without cutting himself to shreds. What happened to the old-school alliance Knight armor vs the tribal looking orkish armor, you know, like the ones on the cover of the book Circle of hatred? Why haven't we seen such sets since TBC or even Vanilla pop up? I would totally dig up one of theese if it is made with the great textures that are now standart for the game.
    its a game, its not real, plus its a fantasy game at that. where else can you be near death then eat to restore yourself to full health. if it were more real you probably wouldnt play it. youd have to walk everywhere or ride a horse. gold wouldnt drop off of monsters or gear from that matter. enjoy it for what it is, not what it isnt.

  9. #229
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    Shoulders aren't big enough yet.

    If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com

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