Originally Posted by
Effinhunter
We also have fixed this in our raid by advocating players use Skada over Recount (if they're going to run meters at all). When Recount was disabled, no one in the raid has complained (just verified this again last night in normal Lei Shen). As far as I know, no one has complained about lag during Stampede after pausing/disabling Recount on their game.
On that note, if people complain about having to disable their damage meters (and they tend to), just tell them to do /recount pause before the battle and /recount pause after instead of logging and disabling (which is more of a pain).