Haste

Renewing Mist

Soothing Mist

Hard-casted Surging Mist

Hard-casted Enveloping Mist

Enveloping Mist HoT

Chi Burst cast

Spinning Crane Kick

Eminence

Crit

Renewing Mist

Soothing Mist

Healing Spheres

Mastery Spheres

Surging Mist

Enveloping Mist HoT

Chi Burst

Chi Wave

Zen Sphere

Revival

Chi Torpedo

Spinning Crane Kick

Expel Harm

Uplift

Mana Tea Stacking

Eminence

^^^^^^^^^^^^^^^^ MATH

That's rude of me. But is it really that hard to see? I'm sure you can pull it apart and think of 10 other ways haste benefits or crit benefits. However, EVERY SPELL we have minus Life Cocoon benefits from crit.

1 crit = 2 normal heals

1 ReM Crit = 2 ReM non-crit

^^^^^^^^^^^^^^^ more math

I'll put money on it, some Mistweaver in a high-ranking guild will have 3145haste and stack crit then EVERYONE will do it.

This entire discussion will be useless because people follow trends not logic.

Allow me to put some more math on your table.

Warriors LOVEEEEEEEEEEE crit. They hate haste.

By the 'haste stacking" logic: "more haste = more rage = more damage." Well, that logic is wrong.

You can argue it's a different class all you want. But the logic is the same: All of their abilities benefit from crit and not enough from haste.

3145 haste - 6141 haste. Get crit, profit.