Whaa...
Wait; they actually had people in dotted pajamas get in front of a MOCAP camera and... do it?
That's... disturbing.
ALSO:
So he's cheating on Triss?"That sounds like an awful lot of sex scene motion capture data, and the game apparently even opens with the tail-end, so to speak, of a libidinous encounter between Geralt and Yennefer."
Yeah, magical friends with benefits.
IIRC witchers don't feel love but they are aware of what it means to be romantic for those times he runs into Triss.
No, but that's why we have minimum speccs.
It's 2015 already, stop catering to wooden PCs somewhere in Bongo where the internet line is literally a line to the best bongo drummer in the village.
http://www.pcgamer.com/cd-projekt-sa...witcher-3-dlc/
More on the free dlc front and their intention with it.
They must think it is to limit W3 at 30fps.
Hello, I'd like one trip to the Uncanny Valley. No sir, just me
What's with the hype for this game? I tried Witcher 2 but I quit the first 30 min of playing due to how clunky the movement felt. Like, it felt as though I was moving with a D-pad. Is that a bug or is that how the game is supposed to be?
Because it seems really fun.
I wonder why they're saying the console version of the game will be larger than the PC version? Seems odd, considering the graphics will be toned down even.
I never really understood why games on pc seem to require a lot higher requirements compared to their console counterpart and most of the time the graphic increase isn't that great :/
Except there is, you just don't know what to look for. To varying degrees, it's a matter of resolution, framerate, texture quality, and numerous post-processing effects.
The console games are often 720-900p, 30-60fps, degraded textures, and less post-processing. Whereas on the PC version you're running 1080-1440p, 120fps, higher res textures, better AA, smoke, lighting effects, more precise controls, etc.
Some folks seem to argue that console games look just as good as they do on PC's. this is only the case in badly ported games for example take skyrim and now add the extra graphic option mods to it all , it's all those minor extras you don't have in consoles that eat up your previous computing power. People who mostly play on consoles and have an okay computer don't notice it, i have a PS3 and when i started playing gta on it, well i was kinda bummed by the quality, while it isn't a fair comparison as my gfx card in my pc cost just as much as the whole PS3 GTA bundle, i did notice a rather large difference between 5 and 4 upgrade visually.
Also consoles are more tuned for one setup, while pc's are not this has both their cons and pros. It means hardware generally takes a longer time to be optimal but when it is it is good. It's why you generally don't recommend people to buy the latest card in the product line if you buy it for gaming.