So, I know there's a little discussion going around about the validity of SimC for stat weights and stuff, and I guess I wanted to throw my two cents in and see what's what.
The general consensus is that mastery is the most sought after stat for Feral, correct? On Fluid Druid at least, that's what is said in the guide he's got up for Feral. Anyway, I ran SimC last night/this morning, plotted out what stats would be the best, etc. and I got this:
The global settings I used were:
Low world lag
450 sec fight, varying 20%
Patchwerk style Boss
Good player Skill
Here is my armory: http://us.battle.net/wow/en/characte...ulate/advanced
As I'm looking at the stat plot that SimC made, it says that, after hit/exp cap this set of stat weights goes into effect, but before hit/exp cap, the Mastery > Crit > Haste stat breakdown is right.
I haven't reforged and tried anything yet since this seemed kind of odd, and I wanted the community's take on this first.