Hello. What is your opinion on how Tate for Blood works now in 5.2? I don't know if this is considered a nerf or a buff, but I really like it.
1. I don't have to manage and pay attention to stacks
2. I always have something to do, no blank GCD's anymore.
3. Seems pretty powerful to me, perhaps too good? I don't know, but instead of having a low chance of hitting big with a 5 stack TFB, now we can use a pretty hard hitting ability atleast 2 times per GCD now. That's great.