I have a lot of respect for GC, but his comments on Eyes of the Beast on Twitter were simply ridiculous.
Eyes of the Beast, a skill that allowed hunters to channel a spell which gave them direct control of their pet, was a fun spell that many people enjoyed messing around with. You could play around with it in cities, you could use it for RP, and it was good fun running around as your favourite pet Yes it wasn't a DPS skill, or one you would even use in your rotation, but it was still a fun skill that thematically fitted the Hunter's kit of spells. Many classes have these type of spells, such as Mind Vision (Priests), Far Sight (Shaman), Water breathing (Warlock; used to be Shaman as well but that too got removed as 'bloat'). Spells that are just 'fun stuff' that sit on page 3 or 4 of your quickbar and are messed around with every now and again.
I think GC seriously needs to examine exactly what he means by 'bloat' and be more precise in its definition, because his and my definition are very different. For me, Hunter bloat does not come from skills like Eyes of the Beast, which are almost out of combat fun stuff, but rather from in combat cooldowns like Bestial Wrath, Focus Fire, Rapid Fire, Dire Beast, Readiness etc. Especially ones with short to medium cooldowns of 30-120 seconds. This is why my hunter alt has taken some passive talents just to reduce the clutter - and whether I had Eyes of the Beast or not would make no difference. Bloat is not the total number of spells a class has but how many buttons and cooldowns we have to manage while fighting.
Ultimately it effects us all, because from the sounding off which GC has given, I expect them to try and cut out more 'bloat'. I would be happy for them to merge my Druid's Swipe and Thrash abilities, but please lets not delete Aquatic Form because apparently it has no DPS gain in raids, and somehow 'overwhelms' the player with clutter. We don't need nannying, we can figure out what is and isn't useful in a competitive combat situation. :P