they havent fixed PvP at all yet
im very unhappy with how much time it takes to cap VP , i dont have very much time to play at the moment and i have not capped it for ages because it requires me to play ALOT more then i can and want to
I think they understood the problems.
I think they agree that the way the 5.0 dailies where handled made them fell mandatory and just "to much".
The 5.1 and 5.2 ones have been much better and the 5.2 ones are not even remotely mandatory if you don't like them, don't do them!
Of course the latest round of crying is.
"Where are my 5 mans."
We will see (hopefully) if they manage to produce more 5 mans in the next expansion + keep the large raid tiers (with LFR) rolling at the same pace.
I personally am loving it, there is so much to do.
Would I like more?
Of course who would not?
I think that is part of the underlying problem, the more Blizzard feed us the more we want, we are insatiable!!!
As far as I can tell, Blizz seems to have very few qualms about MoP. They've admitted sometimes about the daily and dungeon situations, but have noted that dailies aren't necessary to get into raiding, which is much more true after 5.2 than it was at 5.0, and the dungeons are mostly replaced by the existence of all the scenarios, challenge modes, and upcoming heroic scenarios. Chances are, knowing Blizz, they'll mess with talents, dungeons, and everything else next xpac, but I suppose that part of their experimentation. WoW is lab with 8-9 million guinea pigs and they probably just want to see what works for any future games.
Also pvp will never be balanced or fixed. It may get close, but let's be honest, it will never be perfect. And I think Blizz has accepted that at this point and will continue the minor fixes here and there as a ruse.
Last edited by Redlokyldoreifanggore; 2013-04-13 at 03:59 PM.
"If I didn't have bad luck I'd have no luck at all."
Personally for me I have come to the conclusion that Im not having much fun with it. I will admit it is more fun that cataclysm for me, but its just not that great. Now for what it is, I think blizzard is ok with it. I think they realize they made a mistake with trying to throttle progression through dailies and caps, but they fixed that within a few patches. I think the problem is, that no matter how polished WoW is, it's an old game. There is not much exciting about it anymore. The game would need a graphics overhaul on top of a class and system overhaul, but why would blizzard invest in this, when they came come out with a next gen mmo. To be honest I think the reason that a lot of MMOs fail that are competing with WoW because they bring out the modern graphics but dont bring the depth that WoW has in the game. SWTOR had a good chance of competing, but the result is that too many investors want things rushed, and exactly what you got. A rushed product full of bugs, no end game, and out side of class quests, your just repeating the same thing over and over.
So enough with my ramblings, I think they are ok with it for what it is, and we are just going to have to wait to the next gen mmo to release to have some flare in it.
I would assume so. I've spent part of the weekend over on the Blizz boards just reading things and frankly most of the complaining there is even more moronic and stretching to find something wrong than usual. If the complaints Blizzard gets don't have a lot of substance then they should be pretty pleased. The most recent meme making the rounds over there is that the advent of heroic scenarios somehow means that dungeons will be phased out forever which is silly, stupid and 180 degrees contrary to anything Blizzard has actually said. So if that's the quality of the criticism, I'd be reasonably happy that it's so unserious.
Last edited by MoanaLisa; 2013-04-13 at 05:05 PM.
- Don't derail threads. Know what the thread is about and address it with your post.
- Civility is a virtue. Insulting people won't impress anyone. Be smart when you have a different opinion.
"It is the folly of too many to mistake the echo of a London coffee house for the voice of the kingdom" - Jonathan Swift
"Forum drama exists because too many people enjoy creating it." - ML/2013
Cata introduced hard heroics the players complained that they did not like them and in turn Blizzard responded with Ghostcrawler's, infamous, heroics are hard blog as a result they lost a roughly a million players.
Fast forward to the beginning of MOP, we have dailies here, there and everywhere and not only that gear, recipes and story lines are hidden behind them. Players complain that they do not like that dailies are mandatory, Blizzard rather than taking this feedback on board instead defended the dailies, MOP launched in China, 5.2 was released, the world celebrated the holidays and MOP lost almost half a million players.
Not long after this Blizzard admit that dailies "felt" too mandatory whilst releasing yet more... you guessed it... dailies. This time gear is not hidden behind rep that can only be gained from dailies, no this time the only way to gain rep is through killing raid bosses. Some players complain that gaining gear, especially on alts, feels like too much of a grind to which Ghostcrawler dismisses with "I'll counter that with "grind" is a word players use when they want the rewards but not the steps it takes to get them."
I do find it interesting that you think that MOP is a "different beast" now, we still have dailies that players dislike and good luck getting enough lesser charms from pet battles. I find it funny that you think that adding "heroic scenarios because players wanted more dungeons" is a positive, by your own admission they are "super fast" although I think a better word would be cheaper to make, since when is ignoring what players want and giving them something they don't a good thing?
I am not saying that they have to take every bit of feedback as gospel but when several hundred people are all telling you the same thing they should start to listen.
---------- Post added 2013-04-13 at 01:46 PM ----------
---------- Post added 2013-04-13 at 01:48 PM ----------
Pvp has never really been good in this game. Your comparing mop to the last season of pvp for every expansion. Let mop reach it final season then compare it to previous seasons.
You're right except for 2 things.
1. My name is spelt "God" not "Loucious-sama".
2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.
I think they are happy in the direction the game is going. It's becoming a more fluid world, with there always something to do.
Expansion has been pretty good, although there has been *too* much emphasis on dailies IMO. Still, people are out in the world, LFR while I think it sucks, is a big success, and the raids have been awesome thus far. PvP is dying down, but it can't be all perfect lol. I think they still need to work on repeating content though, dungeons are outgeared very quick and are no fun, challenge modes are in the game, but with no actual items that can benefit you.... it doesn't get many people interested. Scenarios aren't bad for their purpose (fast valor)... I do want to see a return of tougher dungeons, with LFR being the main source for gear (along with VP) down the road.
Don't you see people complaining they want a challenge, yet more people complain its to hard & whine until they win. Its a Double edge sword.
---------- Post added 2013-04-13 at 02:21 PM ----------
So they defended dailys the first few months... They would be dumb to listen to everything without testing the waters first.
Releasing dungeons would make the patch take much longer to release, or cut down on the number of bosses in SoO. Scenarios are made by a completely differnt team, so they can add multiple ones in the time it would take to make 1 dungeon. They are trying to see if they can make heroic scenarios give the dungeon feeling while still keeping a large raid.
Also, several hundred people is not near enough to change the game. SOrry. They had a few hundred people telling them dailys sucked in the beta. When it hit live it turned out to be true so they changed it. Several hundred people want all xpacs to be deleted and go back to vanilla forever, but you can see how that is a dumb idea.
I think the real problem here is that blizzard isn't listening to YOU. They are listening to the players, just not you and your small group of perpetual complainers. That group of players are the group who complain about dailys, and when the next expansion has half you will complain how there isnt anything to do and at least in MoP there was something to do.