Barely played MoP, but I can say without a doubt that it's not good. It's at the same level as cataclysm. PvP is still utter crap and unbalanced. They always seem to find a way to screw it up more and more and more. Especially with the new patch making resil a base state... what a horrid idea. PvE isn't interesting... I've been watching the latest fights on twitch and those encounters look awfully boring. If I could rate this expansion, I'd give it a 6/10. The island itself looks nice and the environment is engaging, but that's only one aspect... they nailed it there... but on every other aspect, it was a complete mess up.
The other reason why I don't play it anymore is because blizzard is dumb. How are they dumb? Because while they could have been updating character models... while they could have been fixing PvP, while they could have been creating new inventive mechanics for bosses, while they could have been doing something more worth while... they were too busy creating void banks... transmog and pet battles. What a ridiculous company to prioritize pitiful features when the game itself has broken aspects. It was just a clear sign to drop my sub and move on... Either blizzard is holding stuff back from WoW so that they can implement it in Titan, or blizzard just lost their special touch and don't know how to properly make games anymore.
It is dumb to tell your customers they are wrong, they should have said they were monitoring the situation or nothing at all, just as they should have done in the past. Blizzard had an income of $1.6 billion last year there is no excuse for one type of content having to be axed in order to release another type. They are trying to see if their customers will accept the cheaper to produce content over the content they have released in the past.
If you have a few hundred people telling that something is a problem you can guarantee that there will be more people who agree with them who just cannot be bothered to offer any kind of feedback. They had a few hundred people telling them dailies sucked in beta and look at what happened when they released the dailies on the live servers, they had even more players telling them they sucked and some of those players will no longer be playing. The issue of people wanting Vanilla servers is very different from players offering feedback on daily quests although I suspect you already know that.
The problem I have with scenarios is, unless blizzard invents a system of allowing us to go back to them when we get to a higher level, then there's no revisiting them.
Thats one of the reasons I prefer dungeons and raids to scenarios, you can do dungeons and raids in groups, but so many levels later come back and solo them for fun, achievements or loot for transmog.
Unless they make it possible to come back to a scenario, say when we're level 95-100, then they will just disappear just like the lv85 LFR version of dragonsoul, and the loot with it (yes, there were some unique pices of LFR Dragon soul loot I would have liked to get, now can't).
They should make more TOC esque heroics were certain bosses were chosen and dropped certain loot, while it may gear block you for a bit it would still keep it somewhat fresh seeing wondering what bosses and gear will drop. Instead of the same exact boss and loot every time.
I'm pretty sure they're happy with some aspects of it, but with most of it I suspect them to expect much more .
They've said they're the most harsh critics of their own products.
things I suspect they are happy about (or they've said so)
-how rare hunting changed
Things I suspect they aren't happy about (or at least think they can improve upon a lot)
-dailies (and they've improved since 5.0)
-scenarios (specifically what they want to do with the tech, its place in the game. This is an issue because it has a very wide application I think)
-dungeons. mostly related to its place with scenarios and raid finder
-raids (dont get me wrong, raiding in MoP has been AWESOME for me. I'm saying they've been working on how raiding works since the inception of wow)
I'm a Forsaken. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why.
So win all around as far as I'm concerned.
Spare me from those who think that every damn thing in the game needs to be difficult or tied to progression in some way.
And doubly spare me from those who think that anything in World of Warcraft actually matters. Especially this.
Last edited by MoanaLisa; 2013-04-13 at 07:23 PM.
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It's a magical world, Hobbes, ol' buddy...let's go exploring!
It does EXACTLY what it was meant to do.
thats why I suspect blizzard is pretty happy about it.
Its not really a question of "will EVERYONE do it?" I suspect enough people do it.
challenge modes is in the same boat. Its not for everyone, but it does what its supposed to do. A challenging 5man based on time limits like the old strat
EDIT: I don't do much pet battles. My list isnt about the Pros of MoP (If it were, then raids would be up there), its about my guesses as to what blizzard is happy about.
I don't think they got the player influx they've been looking for, nor has it been able to stem the long term subscriber loss they've been seeing since Cataclysm launch.
Otherwise, I think the core player base of the game has received the game well.
I think Blizz is pretty happy with mop but more so with the direction of the game now. Cataclysm really went off the rails near the end and the community crucified Blizz for a lot of their missteps throughout that expansion. MoP really tried to rectify a lot of their mistakes and build a better game going foreward.
There have still been mistakes throughout MoP, but Blizz has attempted to fix these issues and done a decent job imo. Hopefully the giant steps taken in MoP will become even better in future expansions. I am personally more interested in the next expansion and where they go with WoW moreso than the remainder of MoP.
We just received word from our correspondent Crakerjack that stuff in MMORPG's is there to waste your time!
This news will surely change the way of gaming we know :')
Get real.. Everything in this game is there to waste your time.
And as long as people are enjoying those things, it's a good way to "waste" your time.
All signs point to Blizzard are happy with the way they handled MoP so far.
And pet battles, how can you claim they are not a part of an RPG when you mention Pokémon earlier on? Have you played Pokémon? It's an RPG based on pet battles.
Claiming something in WoW is a waste of time is hilarious. It's a game. The entire thing is meant to waste time.
OT: I think with all expansions, Blizzard are happy with some parts, not so happy with others. They are not really a company just sit and not listen to anything thinking everything is fine and everyone is happy. Things they are not happy about, they'll change and expand upon. Thing they are happy with will return and be expanded upon.