Hey guys. Well im not sure where to post this but I've had some ideas for WoW since Wrath days. But I never put them down until now. I wrote to Blizz about some of my ideas but I got a reply about not being able to take idea submissions or something. Some legal piece of paper. Anyways I was kinda like AWWW that sucks im not even looking for money but I guess they have their reasons.
Anyways I finally decided to put these down here in hopes that, maybe some of you can contribute your own ideas or possibly tell me why mine suck? . Im not a masochist just looking for some honesty. Some ideas are old and some I thought of recently. Anyways without further hiccups, here goes
Future of WoW
--Visual Durability loss--(visible gear damage)
An example of this would be plate wearers have a visual cracked piece on their body. Their weapon has loose links. IDK how this will be achieved with UNDEADS but im sure we can think of something
--LFR Loot rule change--
So the random looting is still in effect with this idea BUT the difference is the gear is tradeable. So the Ninja-ing will be taken care of as well as the "Damn i dont need this crap I already got 2 im gonna vendor it" thing, when someone else can actually use it. Its a win/win.
I thought of this in Wrath. I have proof but you'll probably say I just wrote it down now. SO whatever. But im happy this is in there. Just wanted to point that out, as self serving as it is!! HA!
Just like pet battles and SORTA like the Argent Dailies except this is mounted. Each mount has its unique abilities, battles are fought in the Sky or on the ground. and as soon as your mount loses its HP you are dismounted and fall to your death. (or parachute down if you wanna be nice). if you're on a ground mount you are still launched in the air and you die because you suck/lost.
--Max level feature:: <old instance level selection>
What is old instance level selection you ask? Its where you reach max level and when you go do an instance you can choose the level you want. This will be a very effective tool to keep players, playing. So basically ALL old instances/low level instances are re-done for max players. We are talking A LOT of instances re-done. RFC, Stockades, Wailing Caverns, Ramps etc. All dungeons revamped for max level players. Before they walk in they get to choose wether they want to do a heroic max level dungeon OR the lowbie dungeon. What does this do? it gives us a crap load of new dungeons to do instead of the same 6, a BORING grind I always hated when you hit max level. Lets shake it up a bit. Lets have 20+ dungeons at your fingertips. So much to do. It also encourages people to level alts. How? Well what if I want a run through Scarlet Monastery?? Call my buddy, he's lvl 90(or higher) and we can walk in together. No problems.
--queue for old content--
Title states it all. Let the queue be there for all dungeons available to all level toons. If you want players to experience the world then, lets make it a pre-requisite for them to have completed the dungeon on another toon before they can use the system. So now my lvl 29 friend can queue with my lvl 91 friend and they can play together despite their lvl difference.
--New world pvp zone<THE UNDERGROUND TUNNEL OF DEATH>
I dont pvp. I hate it honestly. BUT just to show you im not biast, I present you the most AWESOMEST world pvp you can experience... Its an UNDERGROUND tunnel built by(insert faction here) that leads fro Org to Stormwind and vice versa. obviously the continents dont connect but you enter the portal on either side(horde through Org and Ally through SW) and you meet at the center. There you will have a very NARROW space to duke it out against your enemies. And if you let them get through well, you have just allowed your kings and leaders to be taken down. This is For the Horde/For the Alliance 2.0. The space is narrow and there will be like holes in the wall you can hide in... Why must you hide? Well because every 2 minutes and 35 seconds a HUGE boulder (like indiana jones) will come and CRUSH(1 shot) everything in its way. An Ally can Death grip you in there?? Yes!!! Can my jerk friend who is a priest life grip me in there? Sure!!! Less QQ more SQUISH
--RDE <Random Dungeon Encounter>
RDE is basically you queue up for a dungeon. But you dont queue for just 1 specific dungeon. You are allowing yourself to be put to any dungeon after any 1 boss. For example If i queue for RDE, a standard RDE is a 3 boss limit before I get my Valor. So say that RDE queue puts me in, Scarlet Halls, and I fight and kill Braun, I will then be TELEPORTED into another group and i could end up in Temple of the Jade Serpent with 4 completely different people.
--Heirlooms-- Actual BOA>
This is self explanatory. Can you just give it to us? These are NOT BOA. These are Bind on realm. So please either fix the tooltip or try to put some effort into making these TRUE BOA.
Ok im gonna say this. Blizzard, I am very upset about where you left Ony. She's beautiful. She's stuck in that tiny little cave. And people are going there bashing her then SKINNING her just for a mount and some Transmog gear. I think this is not cool at all dude. Ony used to mean something. She was a force to be reckon with. I dont appreciate her being skinned 1 bit. So for starters can you please remove that? I really dislike it. Second, I have an END GAME ony encounter that ANY TRUE raider will LOVE to tackle. This is only for the hardcore raiders that really want a challenge. I have an enitre 8 pages of an Ony encounter that im way too sleepy right now to type up. And I haven't even finished yet. give me a couple more days and ill post it up...
Anyways thats my wall of text. Now taking any questions, comments, compliments or concerns. Thanks!!
Tl;DR :: Wanna ride bikes?