Originally Posted by
Otiswhitaker
It doesn't make someone lazy to think gear should not be a factor at all in a PVP game. It makes them damn logical. Stuff like that isn't tolerated in any other genre. Maybe in F2P games, maybe. But not in normal competitive games. Most anyone with any sense would tell you that having built in discrepenacies like gear in a PVP game is bad, and makes zero logical sense.
I think we ALL know why it's REALLY there. To keep you playing longer, to keep you paying longer. It adds zero benefits to PVP, and adds LOTS of benefits to Blizzard.
If I had it my way, queueing for PVP of any sort would immediately scale you to level 90, give you all your level 90 abilities and such when you're in, give you a class/role specific set of gear, and would ONLY reward cosmetic things, or side-grades. You know, like how every other competitive game in the world does :x