What's the worst that can happen to you ...
What you guys want is for LFR to be more like normal raids and you want people to care and strive for perfection. In your world, I imagine you would be extra happy if those that don't take this game serious would just quit and then you would be the first one screaming when Blizzard subs drop below 9 million. Interesting.
Last edited by Mad_Murdock; 2013-04-23 at 07:51 PM.
Joined a group with 5 stack's , killed him on 9th with 25 ppl alive (random group).
Its tuned realy nice. Actualy most of the ToT LFR fights are chalenging enought to be fun!
So no its not overtuned your group just didnt try hard enought. I'm against dumbing LFR down to faceroll.
Even randomly going to the field and play with stranger there, you will play by rules, and you will try, and you will want to win. Of course if you are there with an organised group of friends that would be a different sort of game, but doesn't mean when you play with stranger in a field you shouldn't try.
You can just go "meh" and kick the ball a few times, but people will want to stop playing with you very fast. You can argue "but I just want to have fun", the point is when your "fun" is related to other people, you slacking will make other people not having fun, therefore before long you will be excluded from the game.
If you insist on you want to have fun your way, you should be kicking the ball against the wall in your back yard by yourself, not joining a game with people where your effort matters.
All if you people saying it's fine must not be in a battlegroup that includes Latin American servers. I joined an LFR the other day where at least a third of the raid did not speak English and this included both of the tanks. I had joined in on their fifth wipe and figured I'd give it a go but despite the raid trying their hardest to communicate with the tanks they had literally no clue what to do and just slowly wiped the raid by not tanking the boss near a pillar or tanking it in an electrified quadrant. If Blizzard is going to make bosses where communication is essential to killing the boss then battlegroups like this need to be fixed.
Lei Shen LFR is way more fine than Durumu was. The mechanics are easily explained and after perhaps 2 or 3 wipes you should get the kill. There was no proper way to explain how the maze on Durumu worked to the LFR crowd.
What's the worst that can happen to you ...
The people who refuse to do anything in LFR can get kicked if enough people agree he's dead weight or a troll. But in this context we're talking about how strictly to enforce the rules, not ignoring them altogether. Your lateral pass wasn't so lateral, but we'll let it slide cause it was close enough. Lei Shen doesn't need to have so many things going on and the damage can be scaled back a little bit more. The guild and I have been in more groups that required 5+ stacks than not. And if some had their way, their wouldn't even be a determination buff, which means, many LFR groups would just straight up fail. Which is what I know many people really want to begin with.
Maybe I'm gifted, I can separate in important things from trivial things. I recognize when it's important to push through and when there is no purpose other than to be bull headed. You know there is a danger of being bull headed and wasting time on things that are better to just leave and start anew.
I don't apply what's important to me to others and assume if they aren't willing to "push through" they are habitual quitters. Now if you have data that shows people who quit in LFR and "cry for nerfs" are also real life failures, I think we'd all be interested in that report.
Last edited by Mad_Murdock; 2013-04-23 at 08:25 PM.
The fight is already SO much easier though, and trust me, the damage is laughable in LFR.
Ball bouncing soak, static shock, thunder strike, how hard the add hits, chain lightning damage, all of them are WAY higher in normal. I know LFR is supposed to be easy, the damage is ALREADY easy to handle, there has the a line between easy, or stand in shit and get the kill.
Right now it isn't really the damage that is killing people, but people did not know what the hell they are doing. All the mechanics if done right hardly did much damage, as long as people don't mindlessly stack together, get chain lightning and spawn like 7 adds, or decided to tank the boss on the empowered floor because it looks shiny.
In a couple of weeks when people start to know the mechanics, it will be a walk in the park, at that point you will be laughing at how easy it is. The damage is fine as it is, it is the last boss in the tier, even for LFR, let's keep a slight challenge there?
PS. yes even playing with stranger, off side and hand ball WILL be pointed out. If enough people sees it and the offender refuse to admit, we can kick him out of the game just like we can kick slacker off in LFR.
Took two tries for my group first time. We didn't soak the add thing and we didn't stack for Ball Lightning either.
People that just want to kick the ball around randomly should not be playing with people that want to play with rules and try to win. This the the biggest issue of LFR, the people with contrast of interest play together, this is where most of these arguement comes from.
While I agree LFR should be left for the "care free" players, alts or missing trinket slots, people that tries WILL do LFR for them, what Blizzard should do is share the LFR lock out with Normal and Heroic, therefore people that run those will never interact with people that does LFR.
Benevolence is a luxury for the strong - Wrathion
Next time you guys log in, Blizzard should freeze your character, spawn your favourite mount and shoot it in the head. - Mormolyce
Of the groups that seem to get him in 1-2 attempts, seem to be half full of normal mode raiders. Of course, LFR is piss easy for those of us who normal mode raid, we get to half ass the mechanics and not die and still kill the boss. I think the Saturday afternoon LFRs are more of the real LFR players who are completely lost on what to do like the ones in my 7 wipe run.
Last edited by Mad_Murdock; 2013-04-23 at 08:44 PM.
Yep, by that point that can make it standing in thunderstrike will cause 10% damage, bouncy ball take 3 bounce to spawn an add, whatever they find it relax and fun they can implement, everyone happy.
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