Oh man here we go, Destil, MMOtotal & Pebrocks I will supply the popcorn & lawn chairs. You guys bring the blankets, drinks & sunglasses.
People that lurk in the shadows are coming out & running a muck already.
---------- Post added 2013-04-25 at 02:54 AM ----------
---------- Post added 2013-04-25 at 03:01 AM ----------
---------- Post added 2013-04-25 at 03:02 AM ----------
---------- Post added 2013-04-25 at 03:13 AM ----------
Last edited by Arbs; 2013-04-25 at 07:25 AM.
Blizzard alone (not activision) made more than 1.600 million dollars in 2012... Subsctract the 500 million of D3 and you have your revenue stream of WoW on a yearly basis.
The only other MMO which publishes its money stream is Eve and that game lingers around 50 million dollars yearly.
So unless Blizzard makes this billion with illegal Columbian drug dealing ... I guess you were owned by their world wide subscriptions indeed.
As to your last argument of "supporting" a successful company: be glad Blizzard even exists or we would play all those other "wonderful" crappy MMO's ...
As I stated: almost all the rest of the bunch went free to p(l)ay, so the battle of the subs (and the money) is already over for years.
Subs don't even exist anymore with all these duds people had to endure for years long hyping. So ANY number of X million subs owns 0 subs anytime.
Last edited by BenBos; 2013-04-25 at 07:23 AM.
If titan is set in the same universe and an mmorpg im all for it. But if it isnt i want it to fail badly so blizzard can start properly supporting wow again because it seems to me that they arnt using enough man power and resources for the game right now. Instead their putting it all into titan. Imo wow right now is pretty fun but if we ever want to see it re-enter a golden age titan needs to fail. That is the only solution, all this pointless bickering and complaining is for nothing. Blizzard doesnt care.
I am calling it right now titan is going to be cod level casual and is going to attempt to cash into the casual market via gimmicks, such as mobile apps or motion control. I mean for a game with 10 million players it sure is taking a long while to upgrade the 6 year old character models.
Whilst it is not Blizzard's fault the success of WOW has lead to a complete lack of innovation in the MMO genre as other publishers try to grab a slice of the action.
WOW is extremely successful and will continue to be so for some time but it is losing subs and there is no sight of a turn around.
Anyway would you like to offer an on topic reply? If so what do think the sub figures for Q1 will be and why?
Last edited by Pann; 2013-04-25 at 11:13 AM.
What is the current sub number? 9.5 million? I'd expect a 300 - 600k drop, more people are getting bored of MoP and go to other games relative quick. 5.2 might help keeping some subs, but there will always be more people leaving than staying/joining at this point.
Its no point to say that the subs will INCREASE, it never happened outside of when the expansion was released.
Subs probably down a bit. I have no idea if it will be a big bit or a small bit and at this point have decided I don't much care about it. The pattern that I suspect is emerging is that subs go up by some amount at the start of an expansion and then gradually decrease over the life of the expansion. It's likely to be a very long, slow and gradual slope and it's mostly due to a lack of new players entering an eight-year-old game that costs $15/month (roughly if you're in the U.S. or Europe) while more people are leaving that eight-year-old game that costs $15/month. I'm not sure that I believe there's much to be done about that.
F2P alternatives have something to do with it as well as the gaming world has clearly moved on from MMO's generally. Blizzard's strategy to keep the numbers up by releasing more content faster is a good one from a business perspective and long overdue. However, I don't think it's a viable strategy for bringing in new players although it's a good thing for maintaining the player base you already have and to a lesser extent bring back older players who have moved on. Many of those will be gone for good but some may drop in for a bit to have a look and stay for the duration. That's something we'll never know but is a possibility.
In any case, it's clear that we'll have this thread yet again in August and that's really all that matters.
Discussing moderation is against the rules and makes a post liable for an infraction. Please report problem posts instead of responding to them. If anyone is unclear about the rules please read our FAQ. Thanks.
Sturgeon's Law states that 90% of everything is crap. When posting try and be in the 10% once in a while. It makes it better for everyone. First rule: Post about the topic, not about one another.
I would guess subs down marginally, maybe by 200K. The 1M figure is much too large, in my opinion.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
I hate these casual Fridays ruining it for real Fridays.
I love WoW...
But seriously this whole "subs will go down, zomg" chatter is slightly silly... Of course subs will go down, the game's 8+ years old and still competing(read: smashing into the ground) pretty much every other MMO out there.
Unfortunately subs will dwindle over time, especially until the next expansion - it's by no means a coffin nail.
My guess: 8.8 million. A loss, but nothing major.
Then again, I've seen ~10 friends join/rejoin in the last two months, so who knows. Maybe it's less of a loss.
I predict that I won't care either way. I also predict that I'll be rolling my eyes again at the silly people who start screaming "WOW IS DEAD" or "BLIZZARD IS LYING ABOUT THE NUMBERS".
People don't care for games that need dedication as much any more. You could argue that WoW doesn't require dedication, but I'd say that's purely down to the fact that you've been playing for a long time, and it's gradually required less and less time. To someone who's never played it, it actually requires a significant level of dedication and time compared to other games. Let me compare BF3 and SC2 vs WoW and for the sake of simplicity, let's say non-competitive multiplayer on all 3 games. BF3, I can jump into a game at any time of day, and leave when I want. SC2, same again except there's no perks for levelling (none that give you a gameplay advantage) - I can jump into any game and play whenever I want. I don't have to level characters to play.
Sure, with BF3, you unlock 'better' guns and such as you level, but you start with a gun already. WoW, I'd have to level a character from 1-90, then go through dungeons to get geared for raids or go through PVP to get geared to PVP (derp?), and then it's all about chasing better gear. It's a lot more work to get to the area that's generally viewed to be the focus of the game.
Personally, I used to love the intensity of it all, but after 5-6 years, it wore off and I just don't care for it. I'd rather play games where I can jump in straight away.
What they did with 5.2 was good, but I don't predict a subs change because of it. I'm minus 1 in the total subs number right now, but I've no doubt there'll have been some +1's to make up for those that unsubbed. I unsubbed as I realized I was chasing a legendary I didn't even know anything about, but was still only in the first real phase (6K JP) when 5.2 hit. I'd still got to kill the 'KW boss', and then go about collecting the next parts. There was nothing else in the game for me to focus on. Too grindy for my liking, and no desire to focus on raiding with a guild because hey, LFR is there for any time of day.
Sunwell, you wouldn't take people geared in anything below T6. Kalecgos, sure, you might be able to pass that with T5-T6 mix but certainly not Kara gear. Brutallus would destroy groups geared in anything less than T6 (it regularly destroyed those geared in T6).
So, yeah, you could take individuals or small groups of Kara geared players into T6 content, but you wouldn't be taking a full group to it.
So it's this kind of thread again? I've never seen anything good coming from them. Most don't understand. Some don't want to. All can be just read up once it has been released.
Most of the things posted in these kind of threads is either amateurish opinions presented as facts from either side or just strawman and fallacies to protect their idea.
And in the end they always kind of get derailed by quite the aggressive and personal attacks of some white knights pushing for locks on this kind of topic if the results are not that rosy.
I'd poker for another "but most losses are from the East" or "stable subscriptions" with a brief comment during the call explaining East has peaked again, subsequently admitting further losses elsewhere. And we know where that elsewhere is.
The mentioned subscription are from all around the world no matter the payment model.
It makes sense for them not to match up.
Last edited by Conscience; 2013-04-25 at 05:59 PM.
Originally Posted by AfrasaibiThe WoW Token will be available for 20 EUR (15 GBP) from the in-game Shop, and will be set at a starting price of 35,000 gold in the Auction House across the Europe region.