Since gear gets scaled to 463 in challenge modes, does that mean that pvp and pve gear are the same? (i.e. Malevolent gloves and Normal ToT gloves)?
Your PVP gear will be scaled down to 463, yes, but that will also include PvP stats. In other words, if you're wearing PvP gear, you shouldn't be in challenge modes.
edit: Unless the PvP stats don't count against the item's budget, in which case it would be fine.
You are correct, PvP stats don't count against an item's budget, see blue post: http://eu.battle.net/wow/en/forum/topic/7212151172#12
Originally Posted by Taepsilum
Last edited by Valyk; 2013-04-24 at 06:19 PM.
Another thing to consider is that PvP trinkets and weapons will be undervalued because trinkets have a lot of wasted stat points on their passives and weapons/off hands only have one secondary stat on them instead of 2.
The itemization, sockets, and socket bonuses are the best things to look at when considering gear for challenge modes.
Do set bonuses stick around in Challenge modes?
Furthermore, PVP gear might not be the best solution in challenge modes. Not because they're underbudget, but because several of the set bonuses are PVP stats (IE, resil or PVP power). That said, they're passable, except the trinkets.
New Signature in development. Legion Windwalker is a garbage class that I no longer wish to play.
Blackrock Foundry was probably the best part of WOD, but that's really just a blackhanded compliment.